From 35883f42967a6dd31939e5653a818233c2e34abf Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Apr 2010 11:54:44 -0600 Subject: [PATCH] draw: put 'create' in the vs varient create function names --- src/gallium/auxiliary/draw/draw_vs.h | 10 ++++++---- src/gallium/auxiliary/draw/draw_vs_aos.c | 7 ++++--- src/gallium/auxiliary/draw/draw_vs_exec.c | 2 +- src/gallium/auxiliary/draw/draw_vs_sse.c | 4 ++-- src/gallium/auxiliary/draw/draw_vs_varient.c | 5 +++-- 5 files changed, 16 insertions(+), 12 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h index efead42335f..6c7e94db433 100644 --- a/src/gallium/auxiliary/draw/draw_vs.h +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -169,8 +169,9 @@ draw_create_vs_ppc(struct draw_context *draw, struct draw_vs_varient_key; struct draw_vertex_shader; -struct draw_vs_varient *draw_vs_varient_aos_sse( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ); +struct draw_vs_varient * +draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs, + const struct draw_vs_varient_key *key ); @@ -188,8 +189,9 @@ struct translate *draw_vs_get_fetch( struct draw_context *draw, struct translate *draw_vs_get_emit( struct draw_context *draw, struct translate_key *key ); -struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ); +struct draw_vs_varient * +draw_vs_create_varient_generic( struct draw_vertex_shader *vs, + const struct draw_vs_varient_key *key ); diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c index e1e07e0f029..9b1cd1c978f 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos.c @@ -2242,13 +2242,14 @@ static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs, } -struct draw_vs_varient *draw_vs_varient_aos_sse( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ) +struct draw_vs_varient * +draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs, + const struct draw_vs_varient_key *key ) { struct draw_vs_varient *varient = varient_aos_sse( vs, key ); if (varient == NULL) { - varient = draw_vs_varient_generic( vs, key ); + varient = draw_vs_create_varient_generic( vs, key ); } return varient; diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index 7deca2b69d9..bc34d390dae 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -203,7 +203,7 @@ draw_create_vs_exec(struct draw_context *draw, vs->base.prepare = vs_exec_prepare; vs->base.run_linear = vs_exec_run_linear; vs->base.delete = vs_exec_delete; - vs->base.create_varient = draw_vs_varient_generic; + vs->base.create_varient = draw_vs_create_varient_generic; vs->machine = draw->vs.machine; return &vs->base; diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c index 54e6423388f..14c95082a9d 100644 --- a/src/gallium/auxiliary/draw/draw_vs_sse.c +++ b/src/gallium/auxiliary/draw/draw_vs_sse.c @@ -165,9 +165,9 @@ draw_create_vs_sse(struct draw_context *draw, vs->base.draw = draw; if (1) - vs->base.create_varient = draw_vs_varient_aos_sse; + vs->base.create_varient = draw_vs_create_varient_aos_sse; else - vs->base.create_varient = draw_vs_varient_generic; + vs->base.create_varient = draw_vs_create_varient_generic; vs->base.prepare = vs_sse_prepare; vs->base.run_linear = vs_sse_run_linear; vs->base.delete = vs_sse_delete; diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c index 0abd827b615..6eb26927f27 100644 --- a/src/gallium/auxiliary/draw/draw_vs_varient.c +++ b/src/gallium/auxiliary/draw/draw_vs_varient.c @@ -263,8 +263,9 @@ static void vsvg_destroy( struct draw_vs_varient *varient ) } -struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ) +struct draw_vs_varient * +draw_vs_create_varient_generic( struct draw_vertex_shader *vs, + const struct draw_vs_varient_key *key ) { unsigned i; struct translate_key fetch, emit; -- 2.30.2