From 35e179b18c6f266f8ec3ebb9352ad0cd3552c2a3 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 19 Apr 2013 12:51:20 -0700 Subject: [PATCH] swrast: Replace use of teximage Map in 1D/2D paths with ImageSlices[0]. This gets us ready for the Map field to die. Reviewed-by: Kenneth Graunke Reviewed-by: Brian Paul --- src/mesa/swrast/s_texfetch_tmp.h | 4 ++-- src/mesa/swrast/s_texfilter.c | 4 ++-- src/mesa/swrast/s_triangle.c | 8 ++++---- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h index cf8f61fefdc..4cd42c06dfe 100644 --- a/src/mesa/swrast/s_texfetch_tmp.h +++ b/src/mesa/swrast/s_texfetch_tmp.h @@ -44,7 +44,7 @@ #if DIM == 1 #define TEXEL_ADDR( type, image, i, j, k, size ) \ - ((void) (j), (void) (k), ((type *)(image)->Map + (i) * (size))) + ((void) (j), (void) (k), ((type *)(image)->ImageSlices[0] + (i) * (size))) #define FETCH(x) fetch_texel_1d_##x @@ -52,7 +52,7 @@ #define TEXEL_ADDR( type, image, i, j, k, size ) \ ((void) (k), \ - ((type *)(image)->Map + ((image)->RowStride * (j) + (i)) * (size))) + ((type *)(image)->ImageSlices[0] + ((image)->RowStride * (j) + (i)) * (size))) #define FETCH(x) fetch_texel_2d_##x diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 68f395584ba..ee3d737e26c 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -1436,7 +1436,7 @@ opt_sample_rgb_2d(struct gl_context *ctx, GLint i = IFLOOR(texcoords[k][0] * width) & colMask; GLint j = IFLOOR(texcoords[k][1] * height) & rowMask; GLint pos = (j << shift) | i; - GLubyte *texel = swImg->Map + 3 * pos; + GLubyte *texel = swImg->ImageSlices[0] + 3 * pos; rgba[k][RCOMP] = UBYTE_TO_FLOAT(texel[2]); rgba[k][GCOMP] = UBYTE_TO_FLOAT(texel[1]); rgba[k][BCOMP] = UBYTE_TO_FLOAT(texel[0]); @@ -1481,7 +1481,7 @@ opt_sample_rgba_2d(struct gl_context *ctx, const GLint col = IFLOOR(texcoords[i][0] * width) & colMask; const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask; const GLint pos = (row << shift) | col; - const GLuint texel = *((GLuint *) swImg->Map + pos); + const GLuint texel = *((GLuint *) swImg->ImageSlices[0] + pos); rgba[i][RCOMP] = UBYTE_TO_FLOAT( (texel >> 24) ); rgba[i][GCOMP] = UBYTE_TO_FLOAT( (texel >> 16) & 0xff ); rgba[i][BCOMP] = UBYTE_TO_FLOAT( (texel >> 8) & 0xff ); diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index ae51a07cb49..eceac83f719 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -134,7 +134,7 @@ _swrast_culltriangle( struct gl_context *ctx, const GLfloat twidth = (GLfloat) texImg->Width; \ const GLfloat theight = (GLfloat) texImg->Height; \ const GLint twidth_log2 = texImg->WidthLog2; \ - const GLubyte *texture = (const GLubyte *) swImg->Map; \ + const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \ const GLint smask = texImg->Width - 1; \ const GLint tmask = texImg->Height - 1; \ ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ @@ -192,7 +192,7 @@ _swrast_culltriangle( struct gl_context *ctx, const GLfloat twidth = (GLfloat) texImg->Width; \ const GLfloat theight = (GLfloat) texImg->Height; \ const GLint twidth_log2 = texImg->WidthLog2; \ - const GLubyte *texture = (const GLubyte *) swImg->Map; \ + const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \ const GLint smask = texImg->Width - 1; \ const GLint tmask = texImg->Height - 1; \ ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ @@ -548,7 +548,7 @@ affine_span(struct gl_context *ctx, SWspan *span, swrast_texture_image_const(texImg); \ const GLfloat twidth = (GLfloat) texImg->Width; \ const GLfloat theight = (GLfloat) texImg->Height; \ - info.texture = (const GLchan *) swImg->Map; \ + info.texture = (const GLchan *) swImg->ImageSlices[0]; \ info.twidth_log2 = texImg->WidthLog2; \ info.smask = texImg->Width - 1; \ info.tmask = texImg->Height - 1; \ @@ -815,7 +815,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span, obj->Image[0][obj->BaseLevel]; \ const struct swrast_texture_image *swImg = \ swrast_texture_image_const(texImg); \ - info.texture = (const GLchan *) swImg->Map; \ + info.texture = (const GLchan *) swImg->ImageSlices[0]; \ info.twidth_log2 = texImg->WidthLog2; \ info.smask = texImg->Width - 1; \ info.tmask = texImg->Height - 1; \ -- 2.30.2