From 385e2896ebf54ac0b016132fe513f21a5b67ba4f Mon Sep 17 00:00:00 2001 From: Jesse Barnes Date: Mon, 19 Apr 2010 09:54:08 -0700 Subject: [PATCH] DRI2: synchronize swap interval with server at startup time In the direct rendered case, we need to tell the server our initial swap interval. If we don't, the local and server values will be out of sync, since the server and client defaults may be different (as they were before this patch). --- src/glx/dri2_glx.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c index 06f3d8b71c0..d09d614741d 100644 --- a/src/glx/dri2_glx.c +++ b/src/glx/dri2_glx.c @@ -185,7 +185,7 @@ dri2CreateDrawable(__GLXscreenConfigs * psc, pdraw->base.drawable = drawable; pdraw->base.psc = psc; pdraw->bufferCount = 0; - pdraw->swap_interval = 0; + pdraw->swap_interval = 1; DRI2CreateDrawable(psc->dpy, xDrawable); @@ -200,6 +200,11 @@ dri2CreateDrawable(__GLXscreenConfigs * psc, return NULL; } + /* + * Make sure server has the same swap interval we do for the new + * drawable. + */ + DRI2SwapInterval(psc->dpy, xDrawable, pdraw->swap_interval); return &pdraw->base; } -- 2.30.2