From 388aac32ed45cd3905e63a63e3959130af37da21 Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Fri, 9 Nov 2018 09:17:03 -0500 Subject: [PATCH] freedreno/ir3: standalone compiler updates Signed-off-by: Rob Clark --- .../drivers/freedreno/ir3/ir3_cmdline.c | 33 +++++++++++++++---- 1 file changed, 27 insertions(+), 6 deletions(-) diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c index bf801953d00..39f6c12c6bc 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c @@ -103,29 +103,42 @@ static nir_shader * load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage) { static const struct standalone_options options = { - .glsl_version = 140, + .glsl_version = 460, .do_link = true, }; struct gl_shader_program *prog; + const nir_shader_compiler_options *nir_options = + ir3_get_compiler_options(compiler); prog = standalone_compile_shader(&options, num_files, files); if (!prog) errx(1, "couldn't parse `%s'", files[0]); - nir_shader *nir = glsl_to_nir(prog, stage, ir3_get_compiler_options(compiler)); + nir_shader *nir = glsl_to_nir(prog, stage, nir_options); /* required NIR passes: */ - /* TODO cmdline args for some of the conditional lowering passes? */ + if (nir_options->lower_all_io_to_temps || + nir->info.stage == MESA_SHADER_VERTEX || + nir->info.stage == MESA_SHADER_GEOMETRY) { + NIR_PASS_V(nir, nir_lower_io_to_temporaries, + nir_shader_get_entrypoint(nir), + true, true); + } else if (nir->info.stage == MESA_SHADER_FRAGMENT) { + NIR_PASS_V(nir, nir_lower_io_to_temporaries, + nir_shader_get_entrypoint(nir), + true, false); + } - NIR_PASS_V(nir, nir_lower_io_to_temporaries, - nir_shader_get_entrypoint(nir), - true, true); NIR_PASS_V(nir, nir_lower_global_vars_to_local); NIR_PASS_V(nir, nir_split_var_copies); NIR_PASS_V(nir, nir_lower_var_copies); NIR_PASS_V(nir, nir_split_var_copies); NIR_PASS_V(nir, nir_lower_var_copies); + nir_print_shader(nir, stdout); + NIR_PASS_V(nir, gl_nir_lower_atomics, prog, true); + NIR_PASS_V(nir, nir_lower_atomics_to_ssbo, 8); + nir_print_shader(nir, stdout); switch (stage) { case MESA_SHADER_VERTEX: @@ -152,6 +165,8 @@ load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage) &nir->num_outputs, ir3_glsl_type_size); break; + case MESA_SHADER_COMPUTE: + break; default: errx(1, "unhandled shader stage: %d", stage); } @@ -396,6 +411,12 @@ int main(int argc, char **argv) errx(1, "in SPIR-V mode, an entry point must be specified"); entry = argv[n]; n++; + } else if (strcmp(ext, ".comp") == 0) { + if (s.from_tgsi || from_spirv) + errx(1, "cannot mix GLSL/TGSI/SPIRV"); + if (num_files >= ARRAY_SIZE(filenames)) + errx(1, "too many GLSL files"); + stage = MESA_SHADER_COMPUTE; } else if (strcmp(ext, ".frag") == 0) { if (s.from_tgsi || from_spirv) errx(1, "cannot mix GLSL/TGSI/SPIRV"); -- 2.30.2