From 38eddf04ed04966db09b67de4cdabef681dc2696 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sat, 6 Jun 2009 07:22:00 +0000 Subject: [PATCH] intel: Remove an unneeded hunk that slipped in with texture tiling. intel_miptree_pitch_align does this later on. --- src/mesa/drivers/dri/intel/intel_tex_layout.c | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c index b8be7ef41a2..2c1b722b7f5 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.c +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c @@ -88,11 +88,6 @@ void i945_miptree_layout_2d( struct intel_context *intel, if (mip1_width > mt->pitch) { mt->pitch = mip1_width; - - if (tiling == I915_TILING_X) - mt->pitch = ALIGN(mt->pitch * mt->cpp, 512) / mt->cpp; - if (tiling == I915_TILING_Y) - mt->pitch = ALIGN(mt->pitch * mt->cpp, 128) / mt->cpp; } } -- 2.30.2