From 38fc4a91cd5c04fdd5921b8776f8e203513ab517 Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Wed, 1 Jul 2015 09:51:25 +0200 Subject: [PATCH] i965/nir: Enable NIR-vec4 pass on geometry shaders Reviewed-by: Jason Ekstrand --- src/mesa/drivers/dri/i965/brw_shader.cpp | 4 ++++ src/mesa/drivers/dri/i965/brw_vec4.cpp | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index 7c5095ddce3..819e4f2d3e4 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -135,6 +135,10 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo) compiler->glsl_compiler_options[MESA_SHADER_VERTEX].NirOptions = nir_options; } + if (brw_env_var_as_boolean("INTEL_USE_NIR", false)) { + compiler->glsl_compiler_options[MESA_SHADER_GEOMETRY].NirOptions = nir_options; + } + compiler->glsl_compiler_options[MESA_SHADER_FRAGMENT].NirOptions = nir_options; compiler->glsl_compiler_options[MESA_SHADER_COMPUTE].NirOptions = nir_options; diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index 6f6e6271a91..8d83887c2ad 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -1721,7 +1721,7 @@ bool vec4_visitor::run(gl_clip_plane *clip_planes) { bool use_vec4_nir = - compiler->glsl_compiler_options[MESA_SHADER_VERTEX].NirOptions != NULL; + compiler->glsl_compiler_options[stage].NirOptions != NULL; sanity_param_count = prog->Parameters->NumParameters; -- 2.30.2