From 393a6255381f019586bd9acc49fbf2fd431e534e Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 13 Aug 2007 17:37:30 +0100 Subject: [PATCH] free any render/framebuffers left in hash tables when freeing shared state --- src/mesa/main/context.c | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index f360eac1e77..5fbc69693ef 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -640,6 +640,27 @@ delete_shader_cb(GLuint id, void *data, void *userData) } } +/** + * Callback for deleting a framebuffer object. Called by _mesa_HashDeleteAll() + */ +static void +delete_framebuffer_cb(GLuint id, void *data, void *userData) +{ + struct gl_framebuffer *fb = (struct gl_framebuffer *) data; + fb->Delete(fb); +} + +/** + * Callback for deleting a renderbuffer object. Called by _mesa_HashDeleteAll() + */ +static void +delete_renderbuffer_cb(GLuint id, void *data, void *userData) +{ + struct gl_renderbuffer *rb = (struct gl_renderbuffer *) data; + rb->Delete(rb); +} + + /** * Deallocate a shared state object and all children structures. @@ -710,7 +731,9 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss ) #endif #if FEATURE_EXT_framebuffer_object + _mesa_HashDeleteAll(ss->FrameBuffers, delete_framebuffer_cb, ctx); _mesa_DeleteHashTable(ss->FrameBuffers); + _mesa_HashDeleteAll(ss->RenderBuffers, delete_renderbuffer_cb, ctx); _mesa_DeleteHashTable(ss->RenderBuffers); #endif -- 2.30.2