From 39437025de78229c5fe688c50ebefe46314075a9 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Daniel=20Sch=C3=BCrmann?= Date: Fri, 23 Feb 2018 13:54:57 +0100 Subject: [PATCH] spirv: import AMD extensions header from glslang MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Daniel Schürmann Reviewed-by: Bas Nieuwenhuizen --- src/compiler/spirv/GLSL.ext.AMD.h | 110 ++++++++++++++++++++++++++++++ 1 file changed, 110 insertions(+) create mode 100644 src/compiler/spirv/GLSL.ext.AMD.h diff --git a/src/compiler/spirv/GLSL.ext.AMD.h b/src/compiler/spirv/GLSL.ext.AMD.h new file mode 100644 index 00000000000..d4f57efdc66 --- /dev/null +++ b/src/compiler/spirv/GLSL.ext.AMD.h @@ -0,0 +1,110 @@ +/* +** Copyright (c) 2014-2016 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a copy +** of this software and/or associated documentation files (the "Materials"), +** to deal in the Materials without restriction, including without limitation +** the rights to use, copy, modify, merge, publish, distribute, sublicense, +** and/or sell copies of the Materials, and to permit persons to whom the +** Materials are furnished to do so, subject to the following conditions: +** +** The above copyright notice and this permission notice shall be included in +** all copies or substantial portions of the Materials. +** +** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS +** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND +** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/ +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS +** IN THE MATERIALS. +*/ + +#ifndef GLSLextAMD_H +#define GLSLextAMD_H + +enum BuiltIn; +enum Capability; +enum Decoration; +enum Op; + +static const int GLSLextAMDVersion = 100; +static const int GLSLextAMDRevision = 6; + +// SPV_AMD_shader_ballot +static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot"; + +enum ShaderBallotAMD { + ShaderBallotBadAMD = 0, // Don't use + + SwizzleInvocationsAMD = 1, + SwizzleInvocationsMaskedAMD = 2, + WriteInvocationAMD = 3, + MbcntAMD = 4, + + ShaderBallotCountAMD +}; + +// SPV_AMD_shader_trinary_minmax +static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax"; + +enum ShaderTrinaryMinMaxAMD { + ShaderTrinaryMinMaxBadAMD = 0, // Don't use + + FMin3AMD = 1, + UMin3AMD = 2, + SMin3AMD = 3, + FMax3AMD = 4, + UMax3AMD = 5, + SMax3AMD = 6, + FMid3AMD = 7, + UMid3AMD = 8, + SMid3AMD = 9, + + ShaderTrinaryMinMaxCountAMD +}; + +// SPV_AMD_shader_explicit_vertex_parameter +static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter"; + +enum ShaderExplicitVertexParameterAMD { + ShaderExplicitVertexParameterBadAMD = 0, // Don't use + + InterpolateAtVertexAMD = 1, + + ShaderExplicitVertexParameterCountAMD +}; + +// SPV_AMD_gcn_shader +static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader"; + +enum GcnShaderAMD { + GcnShaderBadAMD = 0, // Don't use + + CubeFaceIndexAMD = 1, + CubeFaceCoordAMD = 2, + TimeAMD = 3, + + GcnShaderCountAMD +}; + +// SPV_AMD_gpu_shader_half_float +static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float"; + +// SPV_AMD_texture_gather_bias_lod +static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod"; + +// SPV_AMD_gpu_shader_int16 +static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16"; + +// SPV_AMD_shader_image_load_store_lod +static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod"; + +// SPV_AMD_shader_fragment_mask +static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask"; + +#endif // #ifndef GLSLextAMD_H -- 2.30.2