From 3ba5b8a560d34db9f0c035d025641da537215efd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Jun 2017 14:19:15 -0600 Subject: [PATCH] mesa: document range of SampleCoverageValue, MinSampleShadingValue Trivial. --- src/mesa/main/mtypes.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 29e4c67846a..9ef1b18ea5b 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -704,8 +704,8 @@ struct gl_multisample_attrib /* ARB_texture_multisample / GL3.2 additions */ GLboolean SampleMask; - GLfloat SampleCoverageValue; - GLfloat MinSampleShadingValue; + GLfloat SampleCoverageValue; /**< In range [0, 1] */ + GLfloat MinSampleShadingValue; /**< In range [0, 1] */ /** The GL spec defines this as an array but >32x MSAA is madness */ GLbitfield SampleMaskValue; -- 2.30.2