From 3be453bf7fcffd945ee0238e66ff4247a4491f1c Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Wed, 16 Apr 2008 12:55:47 +0100 Subject: [PATCH] draw: allow pt paths to run without a vbuf render stage --- src/gallium/auxiliary/draw/draw_pt.c | 7 +- .../draw/draw_pt_fetch_shade_pipeline.c | 137 +++++++++--------- 2 files changed, 72 insertions(+), 72 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index 895224c9527..c0125c906fe 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -54,10 +54,9 @@ draw_pt_arrays(struct draw_context *draw, struct draw_pt_middle_end *middle = NULL; unsigned opt = 0; - if (!draw->render) - return FALSE; - /*debug_printf("XXXXXXXXXX needs_pipeline = %d\n", pipeline);*/ - + if (!draw->render) { + opt |= PT_PIPELINE; + } if (draw_need_pipeline(draw, prim)) { opt |= PT_PIPELINE; diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index 52be4a64aa6..a66e8b0ba22 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -61,88 +61,89 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, fpme->prim = prim; fpme->opt = opt; - ok = draw->render->set_primitive(draw->render, prim); - if (!ok) { - assert(0); - return; - } + if (!(opt & PT_PIPELINE)) { + ok = draw->render->set_primitive(draw->render, prim); + if (!ok) { + assert(0); + return; + } - /* Must do this after set_primitive() above: - */ - vinfo = draw->render->get_vertex_info(draw->render); + /* Must do this after set_primitive() above: + */ + vinfo = draw->render->get_vertex_info(draw->render); - /* In passthrough mode, need to translate from vertex shader - * outputs to hw vertices. - */ - dst_offset = 0; - for (i = 0; i < vinfo->num_attribs; i++) { - unsigned emit_sz = 0; - unsigned src_buffer = 0; - unsigned output_format; - unsigned src_offset = (sizeof(struct vertex_header) + - vinfo->src_index[i] * 4 * sizeof(float) ); + /* In passthrough mode, need to translate from vertex shader + * outputs to hw vertices. + */ + dst_offset = 0; + for (i = 0; i < vinfo->num_attribs; i++) { + unsigned emit_sz = 0; + unsigned src_buffer = 0; + unsigned output_format; + unsigned src_offset = (sizeof(struct vertex_header) + + vinfo->src_index[i] * 4 * sizeof(float) ); - switch (vinfo->emit[i]) { - case EMIT_4F: - output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - emit_sz = 4 * sizeof(float); - break; - case EMIT_3F: - output_format = PIPE_FORMAT_R32G32B32_FLOAT; - emit_sz = 3 * sizeof(float); - break; - case EMIT_2F: - output_format = PIPE_FORMAT_R32G32_FLOAT; - emit_sz = 2 * sizeof(float); - break; - case EMIT_1F: - output_format = PIPE_FORMAT_R32_FLOAT; - emit_sz = 1 * sizeof(float); - break; - case EMIT_1F_PSIZE: - output_format = PIPE_FORMAT_R32_FLOAT; - emit_sz = 1 * sizeof(float); - src_buffer = 1; - src_offset = 0; - break; - case EMIT_4UB: - output_format = PIPE_FORMAT_B8G8R8A8_UNORM; - emit_sz = 4 * sizeof(ubyte); - default: - assert(0); - output_format = PIPE_FORMAT_NONE; - emit_sz = 0; - break; - } + switch (vinfo->emit[i]) { + case EMIT_4F: + output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + emit_sz = 4 * sizeof(float); + break; + case EMIT_3F: + output_format = PIPE_FORMAT_R32G32B32_FLOAT; + emit_sz = 3 * sizeof(float); + break; + case EMIT_2F: + output_format = PIPE_FORMAT_R32G32_FLOAT; + emit_sz = 2 * sizeof(float); + break; + case EMIT_1F: + output_format = PIPE_FORMAT_R32_FLOAT; + emit_sz = 1 * sizeof(float); + break; + case EMIT_1F_PSIZE: + output_format = PIPE_FORMAT_R32_FLOAT; + emit_sz = 1 * sizeof(float); + src_buffer = 1; + src_offset = 0; + break; + case EMIT_4UB: + output_format = PIPE_FORMAT_B8G8R8A8_UNORM; + emit_sz = 4 * sizeof(ubyte); + default: + assert(0); + output_format = PIPE_FORMAT_NONE; + emit_sz = 0; + break; + } - hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - hw_key.element[i].input_buffer = src_buffer; - hw_key.element[i].input_offset = src_offset; - hw_key.element[i].output_format = output_format; - hw_key.element[i].output_offset = dst_offset; + hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + hw_key.element[i].input_buffer = src_buffer; + hw_key.element[i].input_offset = src_offset; + hw_key.element[i].output_format = output_format; + hw_key.element[i].output_offset = dst_offset; - dst_offset += emit_sz; - } + dst_offset += emit_sz; + } - hw_key.nr_elements = vinfo->num_attribs; - hw_key.output_stride = vinfo->size * 4; + hw_key.nr_elements = vinfo->num_attribs; + hw_key.output_stride = vinfo->size * 4; - /* Don't bother with caching at this stage: - */ - if (!fpme->translate || - memcmp(&fpme->translate->key, &hw_key, sizeof(hw_key)) != 0) - { - if (fpme->translate) - fpme->translate->release(fpme->translate); + /* Don't bother with caching at this stage: + */ + if (!fpme->translate || + memcmp(&fpme->translate->key, &hw_key, sizeof(hw_key)) != 0) + { + if (fpme->translate) + fpme->translate->release(fpme->translate); - fpme->translate = translate_generic_create( &hw_key ); + fpme->translate = translate_generic_create( &hw_key ); + } } - //fpme->pipeline_vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float); fpme->pipeline_vertex_size = MAX_VERTEX_ALLOCATION; } -- 2.30.2