From 3cea5525d0b59c7dadb4be634cc244948cd634e6 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Thu, 28 Jan 2010 23:17:27 +0100 Subject: [PATCH] mesa: don't expose GL_ARB_fragment_coord_conventions until the GLSL part is done Exposing it was incorrect, as the GLSL part of the extension is missing. We still keep the ARB_fragment_coord_conventions field, so that the ARBfp parser can know whether to accept or reject the keywords. --- src/mesa/main/extensions.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 73be24d80cf..e1320224a80 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -50,7 +50,8 @@ static const struct { { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) }, { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) }, - { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) }, + /* TODO: uncomment the following line once GLSL layout(...) support is implemented */ + /* { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) }, */ { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) }, { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) }, -- 2.30.2