From 3cf90bb183c7f403ded4c069a78eae1fd71f8eab Mon Sep 17 00:00:00 2001 From: Neil Roberts Date: Tue, 16 Jun 2015 13:53:40 +0100 Subject: [PATCH] i965/skl: Fix aligning mt->total_width to the block size brw_miptree_layout_2d tries to ensure that mt->total_width is a multiple of the compressed block size, presumably because it wouldn't be possible to make an image that has a fraction of a block. However it was doing this by aligning mt->total_width to align_w. Previously align_w has been used as a shortcut for getting the block width because before Gen9 the block width was always equal to the alignment. Commit 4ab8d59a2 tried to fix these cases to use the block width instead of the alignment but it missed this case. I think in practice this probably won't make any difference because the buffer for the texture will be allocated to be large enough to contain the entire pitch and libdrm aligns the pitch to the tile width anyway. However I think the patch is worth having to make the intention clearer. Reviewed-by: Anuj Phogat Reviewed-by: Ben Widawsky --- src/mesa/drivers/dri/i965/brw_tex_layout.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index 998d8c42770..455984309fa 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -366,9 +366,8 @@ brw_miptree_layout_2d(struct intel_mipmap_tree *mt) mt->total_width = mt->physical_width0; - if (mt->compressed) { - mt->total_width = ALIGN(mt->physical_width0, mt->align_w); - } + if (mt->compressed) + mt->total_width = ALIGN(mt->total_width, bw); /* May need to adjust width to accommodate the placement of * the 2nd mipmap. This occurs when the alignment -- 2.30.2