From 3ed260f54cc353398965037f12f39aafa086bcc5 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Thu, 3 Mar 2016 16:21:09 -0800 Subject: [PATCH] hack to make dota 2 menus work --- src/intel/vulkan/genX_cmd_buffer.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index a888c360673..a31ecc398e7 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -721,8 +721,8 @@ void genX(CmdBeginRenderPass)( const VkRect2D *render_area = &pRenderPassBegin->renderArea; anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DRAWING_RECTANGLE), - .ClippedDrawingRectangleYMin = render_area->offset.y, - .ClippedDrawingRectangleXMin = render_area->offset.x, + .ClippedDrawingRectangleYMin = MAX2(render_area->offset.y, 0), + .ClippedDrawingRectangleXMin = MAX2(render_area->offset.x, 0), .ClippedDrawingRectangleYMax = render_area->offset.y + render_area->extent.height - 1, .ClippedDrawingRectangleXMax = -- 2.30.2