From 3fb83038a05bfcbc41e649b0b6c1a2c6ff41124c Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Tue, 16 Nov 2010 16:21:20 -0800 Subject: [PATCH] glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30. Per section 4.5.4 of the GLSL 1.30 specification. --- src/glsl/glcpp/glcpp-parse.y | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index b31a18f87dc..b69035a410a 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -320,6 +320,9 @@ control_line: if ($2 == 100) add_builtin_define (parser, "GL_ES", 1); + if ($2 >= 130) + add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); + glcpp_printf(parser->output, "#version %" PRIiMAX, $2); } | HASH NEWLINE -- 2.30.2