From 4010481ba3bce98d95a20e9a061fb62922bdcb83 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sat, 25 Sep 2004 06:12:40 +0000 Subject: [PATCH] Fix texturing in quake3. Some code was left over from the dirty/clean list setup that now removed atoms from the atomlist on texture deletion. --- src/mesa/drivers/dri/r200/r200_context.c | 2 +- src/mesa/drivers/dri/r200/r200_texmem.c | 7 ++----- 2 files changed, 3 insertions(+), 6 deletions(-) diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 0d3e1bb44e9..3b8394f794f 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -62,7 +62,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_vtxfmt.h" #include "r200_maos.h" -#define DRIVER_DATE "20040923" +#define DRIVER_DATE "20040924" #include "vblank.h" #include "utils.h" diff --git a/src/mesa/drivers/dri/r200/r200_texmem.c b/src/mesa/drivers/dri/r200/r200_texmem.c index 05ef16e7be8..b219995c3e2 100644 --- a/src/mesa/drivers/dri/r200/r200_texmem.c +++ b/src/mesa/drivers/dri/r200/r200_texmem.c @@ -43,7 +43,6 @@ SOFTWARE. #include "context.h" #include "colormac.h" #include "macros.h" -#include "simple_list.h" #include "radeon_reg.h" /* gets definition for usleep */ #include "r200_context.h" #include "r200_state.h" @@ -73,10 +72,8 @@ r200DestroyTexObj( r200ContextPtr rmesa, r200TexObjPtr t ) for ( i = 0 ; i < rmesa->glCtx->Const.MaxTextureUnits ; i++ ) { if ( t == rmesa->state.texture.unit[i].texobj ) { rmesa->state.texture.unit[i].texobj = NULL; - remove_from_list( &rmesa->hw.tex[i] ); - make_empty_list( &rmesa->hw.tex[i] ); - remove_from_list( &rmesa->hw.cube[i] ); - make_empty_list( &rmesa->hw.cube[i] ); + rmesa->hw.tex[i].dirty = GL_FALSE; + rmesa->hw.cube[i].dirty = GL_FALSE; } } } -- 2.30.2