From 4069447f73b3ee011a4beccc6ffa80cce84fd285 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 7 Apr 2009 11:01:15 -0600 Subject: [PATCH] glsl: don't optimize program if MESA_GLSL=nopt --- src/mesa/shader/slang/slang_compile.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 6348f799aa2..ba2fc4f85c9 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2801,7 +2801,8 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) shader->CompileStatus = success; if (success) { - if (shader->Pragmas.Optimize) { + if (shader->Pragmas.Optimize && + (ctx->Shader.Flags & GLSL_NO_OPT) == 0) { _mesa_optimize_program(ctx, shader->Program); } } -- 2.30.2