From 41060a6095da5a424f9b31e5d52148a078cf1400 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Sat, 14 Jun 2014 02:46:04 +0200 Subject: [PATCH] radeonsi: fixup sizes of shader resource and sampler arrays MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit This was wrong for a very long time. I wonder if the array size has any effect on anything. Reviewed-by: Christian König --- src/gallium/drivers/radeonsi/si_shader.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index c54041433bf..58a2725efc6 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -2165,9 +2165,9 @@ static void create_function(struct si_shader_context *si_shader_ctx) /* We assume at most 16 textures per program at the moment. * This need probably need to be changed to support bindless textures */ params[SI_PARAM_SAMPLER] = LLVMPointerType( - LLVMArrayType(LLVMVectorType(i8, 16), NUM_SAMPLER_VIEWS), CONST_ADDR_SPACE); + LLVMArrayType(LLVMVectorType(i8, 16), NUM_SAMPLER_STATES), CONST_ADDR_SPACE); params[SI_PARAM_RESOURCE] = LLVMPointerType( - LLVMArrayType(LLVMVectorType(i8, 32), NUM_SAMPLER_STATES), CONST_ADDR_SPACE); + LLVMArrayType(LLVMVectorType(i8, 32), NUM_SAMPLER_VIEWS), CONST_ADDR_SPACE); switch (si_shader_ctx->type) { case TGSI_PROCESSOR_VERTEX: -- 2.30.2