From 418306397fa7f71e070b285919460e9914af8739 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 12 Feb 2012 16:44:51 -0700 Subject: [PATCH] st/mesa: remove st_framebuffer_renderbuffer() Just use _mesa_framebuffer_renderbuffer(). Reviewed-by: Jose Fonseca --- src/mesa/state_tracker/st_cb_fbo.c | 15 +-------------- 1 file changed, 1 insertion(+), 14 deletions(-) diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 5a3186dea87..ed51808b54c 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -308,19 +308,6 @@ st_bind_framebuffer(struct gl_context *ctx, GLenum target, } -/** - * Called by ctx->Driver.FramebufferRenderbuffer - */ -static void -st_framebuffer_renderbuffer(struct gl_context *ctx, - struct gl_framebuffer *fb, - GLenum attachment, - struct gl_renderbuffer *rb) -{ - /* XXX no need for derivation? */ - _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb); -} - /** * Called by ctx->Driver.RenderTexture @@ -727,7 +714,7 @@ void st_init_fbo_functions(struct dd_function_table *functions) functions->NewFramebuffer = st_new_framebuffer; functions->NewRenderbuffer = st_new_renderbuffer; functions->BindFramebuffer = st_bind_framebuffer; - functions->FramebufferRenderbuffer = st_framebuffer_renderbuffer; + functions->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer; functions->RenderTexture = st_render_texture; functions->FinishRenderTexture = st_finish_render_texture; functions->ValidateFramebuffer = st_validate_framebuffer; -- 2.30.2