From 425b179fafe93ddf4abacbccb67ed6aecbef6a7e Mon Sep 17 00:00:00 2001 From: Christoph Bumiller Date: Fri, 5 Aug 2011 20:10:04 +0200 Subject: [PATCH] st/mesa: don't resolve stencil twice --- src/mesa/state_tracker/st_cb_blit.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index 626db12431d..750f541b5dd 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -107,8 +107,10 @@ st_BlitFramebuffer_resolve(struct gl_context *ctx, dstRb = st_renderbuffer(dstDepth->Renderbuffer); info->mask = (mask & GL_DEPTH_BUFFER_BIT) ? PIPE_MASK_Z : 0; - if (combined && (mask & GL_STENCIL_BUFFER_BIT)) + if (combined && (mask & GL_STENCIL_BUFFER_BIT)) { + mask &= ~GL_STENCIL_BUFFER_BIT; info->mask |= PIPE_MASK_S; + } info->src.res = srcRb->texture; info->src.layer = srcRb->surface->u.tex.first_layer; -- 2.30.2