From 425deefdd04fbc58aa1c357697ce602ff3013516 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 9 Dec 2003 16:09:24 +0000 Subject: [PATCH] Fix VERT_SET_RGBA, VERT_SET_SPEC macros to account for change to floating point colors throughout mesa. --- src/mesa/drivers/dri/i830/i830_tris.c | 50 +++++++++++++++------------ 1 file changed, 27 insertions(+), 23 deletions(-) diff --git a/src/mesa/drivers/dri/i830/i830_tris.c b/src/mesa/drivers/dri/i830/i830_tris.c index 66720c1efc4..285287422ba 100644 --- a/src/mesa/drivers/dri/i830/i830_tris.c +++ b/src/mesa/drivers/dri/i830/i830_tris.c @@ -216,25 +216,6 @@ static struct { #define VERTEX i830Vertex #define TAB rast_tab -/* Only used to pull back colors into vertices (ie, we know color is - * floating point). - */ -#define I830_COLOR( dst, src ) \ -do { \ - dst[0] = src[2]; \ - dst[1] = src[1]; \ - dst[2] = src[0]; \ - dst[3] = src[3]; \ -} while (0) - -#define I830_SPEC( dst, src ) \ -do { \ - dst[0] = src[2]; \ - dst[1] = src[1]; \ - dst[2] = src[0]; \ -} while (0) - - #define DEPTH_SCALE (imesa->depth_scale) #define UNFILLED_TRI unfilled_tri #define UNFILLED_QUAD unfilled_quad @@ -244,13 +225,36 @@ do { \ #define AREA_IS_CCW( a ) (a > 0) #define GET_VERTEX(e) (imesa->verts + (e<vertex_stride_shift)) -#define VERT_SET_RGBA( v, c ) I830_COLOR( v->ub4[coloroffset], c ) +#define VERT_SET_RGBA( v, c ) \ +do { \ + i830_color_t *color = (i830_color_t *)&((v)->ui[coloroffset]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \ +} while (0) + #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset] + +#define VERT_SET_SPEC( v0, c ) \ +do { \ + if (havespec) { \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \ + } \ +} while (0) +#define VERT_COPY_SPEC( v0, v1 ) \ +do { \ + if (havespec) { \ + v0->v.specular.red = v1->v.specular.red; \ + v0->v.specular.green = v1->v.specular.green; \ + v0->v.specular.blue = v1->v.specular.blue; \ + } \ +} while (0) + #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] - -#define VERT_SET_SPEC( v, c ) if (havespec) I830_SPEC( v->ub4[5], c ) -#define VERT_COPY_SPEC( v0, v1 ) if (havespec) COPY_3V(v0->ub4[5], v1->ub4[5]) #define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5] #define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx] -- 2.30.2