From 42aa348dadeac7faf21ec8e9d8109255f2adf124 Mon Sep 17 00:00:00 2001 From: Gert Wollny Date: Sun, 12 Apr 2020 16:35:42 +0200 Subject: [PATCH] nir: Add r600 specific intrinsics for tesselation shader IO Signed-off-by: Gert Wollny Reviewed-by: Eric Anholt Part-of: --- src/compiler/nir/nir_intrinsics.py | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/compiler/nir/nir_intrinsics.py b/src/compiler/nir/nir_intrinsics.py index fb4c459e062..6ce3ce147b6 100644 --- a/src/compiler/nir/nir_intrinsics.py +++ b/src/compiler/nir/nir_intrinsics.py @@ -889,6 +889,18 @@ load("sampler_lod_parameters_pan", 1, [CAN_ELIMINATE, CAN_REORDER]) # src[] = { buffer_index, offset }. load("ubo_r600", 2, [ACCESS, ALIGN_MUL, ALIGN_OFFSET], flags=[CAN_ELIMINATE, CAN_REORDER]) +# location where the tesselation data is stored in LDS +system_value("tcs_in_param_base_r600", 4) +system_value("tcs_out_param_base_r600", 4) +system_value("tcs_rel_patch_id_r600", 1) +system_value("tcs_tess_factor_base_r600", 1) + +# load as many components as needed giving per-component addresses +intrinsic("load_local_shared_r600", src_comp=[0], dest_comp=0, indices = [COMPONENT], flags = [CAN_ELIMINATE, CAN_REORDER]) + +store("local_shared_r600", 2, [WRMASK]) +store("tf_r600", 1) + # V3D-specific instrinc for tile buffer color reads. # # The hardware requires that we read the samples and components of a pixel -- 2.30.2