From 42f97f8ce3a9c119ccf960c5cad399f18114e924 Mon Sep 17 00:00:00 2001 From: Boris Brezillon Date: Tue, 30 Jun 2020 12:03:00 +0200 Subject: [PATCH] nir/glsl: Consider block interfaces as structs when it comes to size/align calculation Signed-off-by: Boris Brezillon Reviewed-by: Jason Ekstrand Reviewed-by: Jesse Natalie Part-of: --- src/compiler/nir_types.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp index f86f0a79868..c7d07415cd2 100644 --- a/src/compiler/nir_types.cpp +++ b/src/compiler/nir_types.cpp @@ -696,6 +696,7 @@ glsl_get_natural_size_align_bytes(const struct glsl_type *type, break; } + case GLSL_TYPE_INTERFACE: case GLSL_TYPE_STRUCT: *size = 0; *align = 0; @@ -719,7 +720,6 @@ glsl_get_natural_size_align_bytes(const struct glsl_type *type, case GLSL_TYPE_SUBROUTINE: case GLSL_TYPE_VOID: case GLSL_TYPE_ERROR: - case GLSL_TYPE_INTERFACE: case GLSL_TYPE_FUNCTION: unreachable("type does not have a natural size"); } -- 2.30.2