From 43241a24bc03aba6d25c7c751ec2f1c721b48331 Mon Sep 17 00:00:00 2001 From: Chad Versace Date: Wed, 15 Jul 2015 11:49:37 -0700 Subject: [PATCH] vk/meta: Fix declared type of a shader module s/VkShader/VkShaderModule/ I'm looking forward to a type-safe vulkan.h ;) --- src/vulkan/meta.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/vulkan/meta.c b/src/vulkan/meta.c index 90447dc81d7..bf8bb6f9d30 100644 --- a/src/vulkan/meta.c +++ b/src/vulkan/meta.c @@ -36,7 +36,7 @@ anv_device_init_meta_clear_state(struct anv_device *device) /* We don't use a vertex shader for clearing, but instead build and pass * the VUEs directly to the rasterization backend. */ - VkShader fsm = GLSL_VK_SHADER_MODULE(device, FRAGMENT, + VkShaderModule fsm = GLSL_VK_SHADER_MODULE(device, FRAGMENT, out vec4 f_color; flat in vec4 v_color; void main() -- 2.30.2