From 43750f1575e366e2a92b71bffceee90d7f1a2b3e Mon Sep 17 00:00:00 2001 From: =?utf8?q?Michel=20D=C3=A4nzer?= Date: Mon, 5 Oct 2009 12:31:51 +0200 Subject: [PATCH] Use _mesa_select_tex_image() rather than hardcoding face 0. Fixes crash loading a map in sauerbraten with hwmipmap 1 in ~/.sauerbraten/config.cfg. --- src/mesa/main/mipmap.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 4d3e62572d5..c3928fa513f 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1501,8 +1501,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, GLuint comps; ASSERT(texObj); - /* XXX choose cube map face here??? */ - srcImage = texObj->Image[0][texObj->BaseLevel]; + srcImage = _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel); ASSERT(srcImage); maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); -- 2.30.2