From 439e2add6c39bb128e1a5f1fb624ecfb99948d5e Mon Sep 17 00:00:00 2001 From: Joseph Kogut Date: Thu, 10 May 2018 15:17:12 -0700 Subject: [PATCH] python-websockets: backport fix for upstream issue #350 Signed-off-by: Joseph Kogut Signed-off-by: Thomas Petazzoni --- ...ehavior-of-recv-in-the-CLOSING-state.patch | 261 ++++++++++++++++++ 1 file changed, 261 insertions(+) create mode 100644 package/python-websockets/0001-Fix-behavior-of-recv-in-the-CLOSING-state.patch diff --git a/package/python-websockets/0001-Fix-behavior-of-recv-in-the-CLOSING-state.patch b/package/python-websockets/0001-Fix-behavior-of-recv-in-the-CLOSING-state.patch new file mode 100644 index 0000000000..cb97b36bde --- /dev/null +++ b/package/python-websockets/0001-Fix-behavior-of-recv-in-the-CLOSING-state.patch @@ -0,0 +1,261 @@ +From 402059e4a46a764632eba8a669f5b012f173ee7b Mon Sep 17 00:00:00 2001 +From: Aymeric Augustin +Date: Tue, 1 May 2018 17:05:05 +0200 +Subject: [PATCH] Fix behavior of recv() in the CLOSING state. + +The behavior wasn't tested correctly: in some test cases, the connection +had already moved to the CLOSED state, where the close code and reason +are already known. + +Refactor half_close_connection_{local,remote} to allow multiple runs of +the event loop while remaining in the CLOSING state. Refactor affected +tests accordingly. + +I verified that all tests in the CLOSING state were behaving is intended +by inserting debug statements in recv/send/ping/pong and running: + +$ PYTHONASYNCIODEBUG=1 python -m unittest -v websockets.test_protocol.{Client,Server}Tests.test_{recv,send,ping,pong}_on_closing_connection_{local,remote} + +Fix #317, #327, #350, #357. + +Signed-off-by: Joseph Kogut +--- + websockets/protocol.py | 10 ++--- + websockets/test_protocol.py | 78 +++++++++++++++++++++++++++++-------- + 2 files changed, 66 insertions(+), 22 deletions(-) + +diff --git a/websockets/protocol.py b/websockets/protocol.py +index f8121a1..7583fe9 100644 +--- a/websockets/protocol.py ++++ b/websockets/protocol.py +@@ -303,7 +303,7 @@ class WebSocketCommonProtocol(asyncio.StreamReaderProtocol): + # Don't yield from self.ensure_open() here because messages could be + # received before the closing frame even if the connection is closing. + +- # Wait for a message until the connection is closed ++ # Wait for a message until the connection is closed. + next_message = asyncio_ensure_future( + self.messages.get(), loop=self.loop) + try: +@@ -315,15 +315,15 @@ class WebSocketCommonProtocol(asyncio.StreamReaderProtocol): + next_message.cancel() + raise + +- # Now there's no need to yield from self.ensure_open(). Either a +- # message was received or the connection was closed. +- + if next_message in done: + return next_message.result() + else: + next_message.cancel() + if not self.legacy_recv: +- raise ConnectionClosed(self.close_code, self.close_reason) ++ assert self.state in [State.CLOSING, State.CLOSED] ++ # Wait until the connection is closed to raise ++ # ConnectionClosed with the correct code and reason. ++ yield from self.ensure_open() + + @asyncio.coroutine + def send(self, data): +diff --git a/websockets/test_protocol.py b/websockets/test_protocol.py +index 70348fb..bfd4e3b 100644 +--- a/websockets/test_protocol.py ++++ b/websockets/test_protocol.py +@@ -105,7 +105,7 @@ class CommonTests: + self.loop.call_soon(self.loop.stop) + self.loop.run_forever() + +- def make_drain_slow(self, delay=3 * MS): ++ def make_drain_slow(self, delay=MS): + # Process connection_made in order to initialize self.protocol.writer. + self.run_loop_once() + +@@ -174,6 +174,8 @@ class CommonTests: + # Empty the outgoing data stream so we can make assertions later on. + self.assertOneFrameSent(True, OP_CLOSE, close_frame_data) + ++ assert self.protocol.state is State.CLOSED ++ + def half_close_connection_local(self, code=1000, reason='close'): + """ + Start a closing handshake but do not complete it. +@@ -181,31 +183,56 @@ class CommonTests: + The main difference with `close_connection` is that the connection is + left in the CLOSING state until the event loop runs again. + ++ The current implementation returns a task that must be awaited or ++ cancelled, else asyncio complains about destroying a pending task. ++ + """ + close_frame_data = serialize_close(code, reason) +- # Trigger the closing handshake from the local side. +- self.ensure_future(self.protocol.close(code, reason)) ++ # Trigger the closing handshake from the local endpoint. ++ close_task = self.ensure_future(self.protocol.close(code, reason)) + self.run_loop_once() # wait_for executes + self.run_loop_once() # write_frame executes + # Empty the outgoing data stream so we can make assertions later on. + self.assertOneFrameSent(True, OP_CLOSE, close_frame_data) +- # Prepare the response to the closing handshake from the remote side. +- self.loop.call_soon( +- self.receive_frame, Frame(True, OP_CLOSE, close_frame_data)) +- self.loop.call_soon(self.receive_eof_if_client) ++ ++ assert self.protocol.state is State.CLOSING ++ ++ # Complete the closing sequence at 1ms intervals so the test can run ++ # at each point even it goes back to the event loop several times. ++ self.loop.call_later( ++ MS, self.receive_frame, Frame(True, OP_CLOSE, close_frame_data)) ++ self.loop.call_later(2 * MS, self.receive_eof_if_client) ++ ++ # This task must be awaited or cancelled by the caller. ++ return close_task + + def half_close_connection_remote(self, code=1000, reason='close'): + """ +- Receive a closing handshake. ++ Receive a closing handshake but do not complete it. + + The main difference with `close_connection` is that the connection is + left in the CLOSING state until the event loop runs again. + + """ ++ # On the server side, websockets completes the closing handshake and ++ # closes the TCP connection immediately. Yield to the event loop after ++ # sending the close frame to run the test while the connection is in ++ # the CLOSING state. ++ if not self.protocol.is_client: ++ self.make_drain_slow() ++ + close_frame_data = serialize_close(code, reason) +- # Trigger the closing handshake from the remote side. ++ # Trigger the closing handshake from the remote endpoint. + self.receive_frame(Frame(True, OP_CLOSE, close_frame_data)) +- self.receive_eof_if_client() ++ self.run_loop_once() # read_frame executes ++ # Empty the outgoing data stream so we can make assertions later on. ++ self.assertOneFrameSent(True, OP_CLOSE, close_frame_data) ++ ++ assert self.protocol.state is State.CLOSING ++ ++ # Complete the closing sequence at 1ms intervals so the test can run ++ # at each point even it goes back to the event loop several times. ++ self.loop.call_later(2 * MS, self.receive_eof_if_client) + + def process_invalid_frames(self): + """ +@@ -335,11 +362,13 @@ class CommonTests: + self.assertEqual(data, b'tea') + + def test_recv_on_closing_connection_local(self): +- self.half_close_connection_local() ++ close_task = self.half_close_connection_local() + + with self.assertRaises(ConnectionClosed): + self.loop.run_until_complete(self.protocol.recv()) + ++ self.loop.run_until_complete(close_task) # cleanup ++ + def test_recv_on_closing_connection_remote(self): + self.half_close_connection_remote() + +@@ -421,24 +450,29 @@ class CommonTests: + self.assertNoFrameSent() + + def test_send_on_closing_connection_local(self): +- self.half_close_connection_local() ++ close_task = self.half_close_connection_local() + + with self.assertRaises(ConnectionClosed): + self.loop.run_until_complete(self.protocol.send('foobar')) ++ + self.assertNoFrameSent() + ++ self.loop.run_until_complete(close_task) # cleanup ++ + def test_send_on_closing_connection_remote(self): + self.half_close_connection_remote() + + with self.assertRaises(ConnectionClosed): + self.loop.run_until_complete(self.protocol.send('foobar')) +- self.assertOneFrameSent(True, OP_CLOSE, serialize_close(1000, 'close')) ++ ++ self.assertNoFrameSent() + + def test_send_on_closed_connection(self): + self.close_connection() + + with self.assertRaises(ConnectionClosed): + self.loop.run_until_complete(self.protocol.send('foobar')) ++ + self.assertNoFrameSent() + + # Test the ping coroutine. +@@ -466,24 +500,29 @@ class CommonTests: + self.assertNoFrameSent() + + def test_ping_on_closing_connection_local(self): +- self.half_close_connection_local() ++ close_task = self.half_close_connection_local() + + with self.assertRaises(ConnectionClosed): + self.loop.run_until_complete(self.protocol.ping()) ++ + self.assertNoFrameSent() + ++ self.loop.run_until_complete(close_task) # cleanup ++ + def test_ping_on_closing_connection_remote(self): + self.half_close_connection_remote() + + with self.assertRaises(ConnectionClosed): + self.loop.run_until_complete(self.protocol.ping()) +- self.assertOneFrameSent(True, OP_CLOSE, serialize_close(1000, 'close')) ++ ++ self.assertNoFrameSent() + + def test_ping_on_closed_connection(self): + self.close_connection() + + with self.assertRaises(ConnectionClosed): + self.loop.run_until_complete(self.protocol.ping()) ++ + self.assertNoFrameSent() + + # Test the pong coroutine. +@@ -506,24 +545,29 @@ class CommonTests: + self.assertNoFrameSent() + + def test_pong_on_closing_connection_local(self): +- self.half_close_connection_local() ++ close_task = self.half_close_connection_local() + + with self.assertRaises(ConnectionClosed): + self.loop.run_until_complete(self.protocol.pong()) ++ + self.assertNoFrameSent() + ++ self.loop.run_until_complete(close_task) # cleanup ++ + def test_pong_on_closing_connection_remote(self): + self.half_close_connection_remote() + + with self.assertRaises(ConnectionClosed): + self.loop.run_until_complete(self.protocol.pong()) +- self.assertOneFrameSent(True, OP_CLOSE, serialize_close(1000, 'close')) ++ ++ self.assertNoFrameSent() + + def test_pong_on_closed_connection(self): + self.close_connection() + + with self.assertRaises(ConnectionClosed): + self.loop.run_until_complete(self.protocol.pong()) ++ + self.assertNoFrameSent() + + # Test the protocol's logic for acknowledging pings with pongs. +-- +2.17.0 + -- 2.30.2