From 44b500f5f2671f2a9d82f601a2bf4329b6c9a8e6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 1 Oct 2014 09:03:13 -0600 Subject: [PATCH] mesa: fix _mesa_alloc_dispatch_table() declaration Insert 'void' parameter to match declaration in api_exec.h. Trivial. --- src/mesa/main/context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 0edd66d6f9e..afe43a6af8c 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -894,7 +894,7 @@ _mesa_generic_nop(void) * Allocate and initialize a new dispatch table. */ struct _glapi_table * -_mesa_alloc_dispatch_table() +_mesa_alloc_dispatch_table(void) { /* Find the larger of Mesa's dispatch table and libGL's dispatch table. * In practice, this'll be the same for stand-alone Mesa. But for DRI -- 2.30.2