From 44e05f08702d650bd66b816af429a856ff542311 Mon Sep 17 00:00:00 2001 From: George Sapountzis Date: Fri, 23 May 2008 22:52:19 +0300 Subject: [PATCH] dri/swrast: drop TODO list --- src/mesa/drivers/dri/swrast/swrast.c | 30 ---------------------------- 1 file changed, 30 deletions(-) diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index 222c206b4d9..2622935af93 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -19,36 +19,6 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/* TODO: - * - depth 8 (ci8, r3g3b2 ?) - * - XMesaResizeBuffers() ? - * add it to __DRIcoreExtension or own extension (GL_MESA_resize_buffers) ? - * - GLX_MESA_copy_sub_buffer - * - GLX_EXT_texture_from_pixmap - * - * BUGS: - * - winpos, glxpixmap: draw half width only with xorg at depth 16, - * they somehow manage to get a wrong drawable with depth 32, - * the "depth 32" visual is the composite overlay visual which is the - * only available single-buffer visual with glx_visuals "min" ... - * - * there is clearly something wrong with GLX visual setup, the assumption - * that GLX runs before composite no longer holds ... - * - * at depth 16: - * with glx_visuals "min", the composite overlay visual is added - * with glx_visuals "all", segfaults when moving cursor over glx window - * - * - texobj: loses textures at depth 32 - * - texcyl: crashes mesa with "Linear Filtrered" - * - * DONE: - * - round image (i.e. backbuffer) pitch to 32 bits - * - depth 16 - * - front-buffer rendering - depths, wincopy - * - GLX_SGI_make_current_read (wincopy with front) - */ - #include #include #include "context.h" -- 2.30.2