From 45eb87e5e51a2f52c385d3874f3c9578cd7e3c67 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Wed, 21 Jun 2017 10:04:49 +0200 Subject: [PATCH] mesa: fix using texture id 0 with gl*TextureParameter*() Signed-off-by: Samuel Pitoiset Reviewed-by: Timothy Arceri --- src/mesa/main/texparam.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 6c0a5c46d60..3c110de839a 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -157,11 +157,9 @@ get_texobj_by_name(struct gl_context *ctx, GLuint texture, const char *name) { struct gl_texture_object *texObj; - texObj = _mesa_lookup_texture(ctx, texture); - if (!texObj) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s(texture)", name); + texObj = _mesa_lookup_texture_err(ctx, texture, name); + if (!texObj) return NULL; - } switch (texObj->Target) { case GL_TEXTURE_1D: -- 2.30.2