From 46a360b26a4d5e9ff8e00388605799ed60849a03 Mon Sep 17 00:00:00 2001
From: Ian Romanick
Date: Fri, 7 Jan 2011 13:38:26 -0800
Subject: [PATCH] docs: Import 7.9.1 release notes from 7.9 branch
---
docs/relnotes-7.9.1.html | 404 +++++++++++++++++++++++++++++++++++++++
1 file changed, 404 insertions(+)
create mode 100644 docs/relnotes-7.9.1.html
diff --git a/docs/relnotes-7.9.1.html b/docs/relnotes-7.9.1.html
new file mode 100644
index 00000000000..a46eb167ea5
--- /dev/null
+++ b/docs/relnotes-7.9.1.html
@@ -0,0 +1,404 @@
+
+
+Mesa Release Notes
+
+
+
+
+
+
+
+Mesa 7.9.1 Release Notes / January 7, 2011
+
+
+Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9 release.
+
+
+Mesa 7.9.1 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+
+
+See the Compiling/Installing page for prerequisites
+for DRI hardware acceleration.
+
+
+
+MD5 checksums
+
+78422843ea875ad4eac35b9b8584032b MesaLib-7.9.1.tar.gz
+07dc6cfb5928840b8b9df5bd1b3ae434 MesaLib-7.9.1.tar.bz2
+c8eaea5b3c3d6dee784bd8c2db91c80f MesaLib-7.9.1.zip
+ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz
+41fc477d524e7dc5c84da8ef22422bea MesaGLUT-7.9.1.tar.bz2
+90b287229afdf19317aa989d19462e7a MesaGLUT-7.9.1.zip
+
+
+
+New features
+None.
+
+Bug fixes
+This list is likely incomplete.
+
+Bug 28800 - [r300c, r300g] Texture corruption with World of Warcraft
+
+Bug 29420 - Amnesia / HPL2 RendererFeatTest - not rendering correctly
+
+Bug 29946 - [swrast] piglit valgrind glsl-array-bounds-04 fails
+
+Bug 30261 - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders
+
+Bug 30632 - [softpipe] state_tracker/st_manager.c:489: st_context_notify_invalid_framebuffer: Assertion `stfb && stfb->iface == stfbi' failed.
+
+Bug 30694 - wincopy will crash on Gallium drivers when going to front buffer
+
+Bug 30787 - Invalid asm shader does not generate draw-time error when used with GLSL shader
+
+Bug 30993 - getFramebufferAttachmentParameteriv wrongly generates error
+
+Bug 31101 - [glsl2] abort() in ir_validate::visit_enter(ir_assignment *ir)
+
+Bug 31193 - [regression] aa43176e break water reflections
+
+Bug 31194 - The mesa meta save/restore code doesn't ref the current GLSL program
+
+Bug 31371 - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.
+
+Bug 31439 - Crash in glBufferSubData() with size == 0
+
+Bug 31495 - [i965 gles2c bisected] OpenGL ES 2.0 conformance GL2Tests_GetBIFD_input.run regressed
+
+Bug 31514 - isBuffer returns true for unbound buffers
+
+Bug 31560 - [tdfx] tdfx_tex.c:702: error: âconst struct gl_color_tableâ has no member named âFormatâ
+
+Bug 31617 - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled
+
+Bug 31648 - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.
+
+Bug 31650 - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader
+
+Bug 31673 - GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES
+
+Bug 31690 - i915 shader compiler fails to flatten if in Aquarium webgl demo.
+
+Bug 31832 - [i915] Bad renderbuffer format: 21
+
+Bug 31841 - [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !
+
+Bug 31894 - Writing to gl_PointSize with GLES2 corrupts other varyings
+
+Bug 31909 - [i965] brw_fs.cpp:1461: void fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion `expr->operands[i]->type->is_scalar()' failed.
+
+Bug 31934 - [gallium] Mapping empty buffer object causes SIGSEGV
+
+Bug 31983 - [i915 gles2] "if (expression with builtin/varying variables) discard" breaks linkage
+
+Bug 31985 - [GLSL 1.20] initialized uniform array considered as "unsized"
+
+Bug 31987 - [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not case GL_INVALID_ENUM
+
+Bug 32035 - [GLSL bisected] comparing unsized array gets segfault
+
+Bug 32070 - llvmpipe renders stencil demo incorrectly
+
+Bug 32273 - assertion fails when starting vdrift 2010 release with shaders enabled
+
+Bug 32287 - [bisected GLSL] float-int failure
+
+Bug 32311 - [965 bisected] Array look-ups broken on GM45
+
+Bug 32520 - [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in GL_INVALID_ENUM
+
+Bug 32825 - egl_glx driver completely broken in 7.9 branch [fix in master]
+
+
+
+Changes
+The full set of changes can be viewed by using the following GIT command:
+
+
+ git log mesa-7.9..mesa-7.9.1
+
+
+Alex Deucher (5):
+
+ r100: revalidate after radeon_update_renderbuffers
+ r600c: add missing radeon_prepare_render() call on evergreen
+ r600c: properly align mipmaps to group size
+ gallium/egl: fix r300 vs r600 loading
+ r600c: fix some opcodes on evergreen
+
+
+Aras Pranckevicius (2):
+
+ glsl: fix crash in loop analysis when some controls can't be determined
+ glsl: fix matrix type check in ir_algebraic
+
+
+Brian Paul (27):
+
+ swrast: fix choose_depth_texture_level() to respect mipmap filtering state
+ st/mesa: replace assertion w/ conditional in framebuffer invalidation
+ egl/i965: include inline_wrapper_sw_helper.h
+ mesa: Add missing else in do_row_3D
+ mesa: add missing formats in _mesa_format_to_type_and_comps()
+ mesa: handle more pixel types in mipmap generation code
+ mesa: make glIsBuffer() return false for never bound buffers
+ mesa: fix glDeleteBuffers() regression
+ swrast: init alpha value to 1.0 in opt_sample_rgb_2d()
+ meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear
+ st/mesa: fix mapping of zero-sized buffer objects
+ mesa: check for posix_memalign() errors
+ llvmpipe: fix broken stencil writemask
+ mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
+ mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
+ mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
+ mesa: test for cube map completeness in glGenerateMipmap()
+ tnl: Initialize gl_program_machine memory in run_vp.
+ tnl: a better way to initialize the gl_program_machine memory
+ mesa, st/mesa: disable GL_ARB_geometry_shader4
+ glsl: fix off by one in register index assertion
+ st/mesa: fix mipmap generation bug
+ glsl: new glsl_strtod() wrapper to fix decimal point interpretation
+ mesa: no-op glBufferSubData() on size==0
+ tdfx: s/Format/_BaseFormat/
+ st/mesa: fix renderbuffer pointer check in st_Clear()
+ mesa: Bump the number of bits in the register index.
+
+
+Chad Versace (5):
+
+ glsl: Fix lexer rule for ^=
+ glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
+ glsl: Fix ir_expression::constant_expression_value()
+ glsl: Fix erroneous cast in ast_jump_statement::hir()
+ glsl: Fix linker bug in cross_validate_globals()
+
+
+Chia-I Wu (10):
+
+ targets/egl: Fix linking with libdrm.
+ st/vega: Fix version check in context creation.
+ st/egl: Do not finish a fence that is NULL.
+ egl: Fix a false negative check in _eglCheckMakeCurrent.
+ st/mesa: Unreference the sampler view in st_bind_surface.
+ egl_dri2: Fix __DRI_DRI2 version 1 support.
+ st/vega: Do not wait NULL fences.
+ mesa: Do not advertise GL_OES_texture_3D.
+ egl_glx: Fix borken driver.
+ egl: Check extensions.
+
+
+Daniel Lichtenberger (1):
+
+ radeon: fix potential segfault in renderbuffer update
+
+
+Daniel Vetter (1):
+
+ r200: revalidate after radeon_update_renderbuffers
+
+
+Dave Airlie (1):
+
+ r300g: fixup rs690 tiling stride alignment calculations.
+
+
+Eric Anholt (13):
+
+ intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.
+ glsl: Free the loop state context when we free the loop state.
+ i965: Allow OPCODE_SWZ to put immediates in the first arg.
+ i965: Add support for rendering to SARGB8 FBOs.
+ glsl: Add a helper constructor for expressions that works out result type.
+ glsl: Fix structure and array comparisions.
+ glsl: Quiet unreachable no-return-from-function warning.
+ glsl: Mark the array access for whole-array comparisons.
+ glsl: Fix flipped return of has_value() for array constants.
+ mesa: Add getters for the rest of the supported draw buffers.
+ mesa: Add getters for ARB_copy_buffer's attachment points.
+ i965: Correct the dp_read message descriptor setup on g4x.
+ glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
+
+
+Fabian Bieler (1):
+
+ glsl: fix lowering conditional returns in subroutines
+
+
+Francisco Jerez (3):
+
+ meta: Don't leak alpha function/reference value changes.
+ meta: Fix incorrect rendering of the bitmap alpha component.
+ meta: Don't try to disable cube maps if the driver doesn't expose the extension.
+
+
+Henri Verbeet (2):
+
+ r600: Evergreen has two extra frac_bits for the sampler LOD state.
+ st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().
+
+
+Ian Romanick (33):
+
+ Add 7.9 md5sums
+ docs: Import 7.8.x release notes from 7.8 branch.
+ docs: download.html does not need to be updated for each release
+ docs: Update mailing lines from sf.net to freedesktop.org
+ docs: added news item for 7.9 release
+ mesa: Validate assembly shaders when GLSL shaders are used
+ linker: Reject shaders that have unresolved function calls
+ mesa: Refactor validation of shader targets
+ glsl: Slightly change the semantic of _LinkedShaders
+ linker: Improve handling of unread/unwritten shader inputs/outputs
+ glsl: Commit lexer files changed by previous cherry picking
+ mesa: Make metaops use program refcounts instead of names.
+ glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow
+ mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
+ glsl: better handling of linker failures
+ mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
+ i915: Disallow alpha, red, RG, and sRGB as render targets
+ glsl/linker: Free any IR discarded by optimization passes.
+ glsl: Add an optimization pass to simplify discards.
+ glsl: Add a lowering pass to move discards out of if-statements.
+ i915: Correctly generate unconditional KIL instructions
+ glsl: Add unary ir_expression constructor
+ glsl: Ensure that equality comparisons don't return a NULL IR tree
+ glcpp: Commit changes in generated files cause by previous commit
+ glsl: Inherrit type of declared variable from initializer
+ glsl: Inherrit type of declared variable from initializer after processing assignment
+ linker: Ensure that unsized arrays have a size after linking
+ linker: Fix regressions caused by previous commit
+ linker: Allow built-in arrays to have different sizes between shader stages
+ ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
+ Refresh autogenerated file builtin_function.cpp.
+ docs: Initial set of release notes for 7.9.1
+ mesa: set version string to 7.9.1
+
+
+Julien Cristau (1):
+
+ Makefile: don't include the same files twice in the tarball
+
+
+Kenneth Graunke (19):
+
+ glcpp: Return NEWLINE token for newlines inside multi-line comments.
+ generate_builtins.py: Output large strings as arrays of characters.
+ glsl: Fix constant component count in vector constructor emitting.
+ ir_dead_functions: Actually free dead functions and signatures.
+ glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
+ glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
+ glsl: Fix constant expression handling for <, >, <=, >= on vectors.
+ glsl: Use do_common_optimization in the standalone compiler.
+ glsl: Don't inline function prototypes.
+ glsl: Add a virtual as_discard() method.
+ glsl: Remove "discard" support from lower_jumps.
+ glsl: Refactor get_num_operands.
+ glcpp: Don't emit SPACE tokens in conditional_tokens production.
+ glsl: Clean up code by adding a new is_break() function.
+ glsl: Consider the "else" branch when looking for loop breaks.
+ Remove OES_compressed_paletted_texture from the ES2 extension list.
+ glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).
+ Fix build on systems where "python" is python 3.
+ i965: Internally enable GL_NV_blend_square on ES2.
+
+
+Kristian Høgsberg (1):
+
+ i965: Don't write mrf assignment for pointsize output
+
+
+Luca Barbieri (1):
+
+ glsl: Unroll loops with conditional breaks anywhere (not just the end)
+
+
+Marek Olšák (17):
+
+ r300g: fix microtiling for 16-bits-per-channel formats
+ r300g: fix texture border for 16-bits-per-channel formats
+ r300g: add a default channel ordering of texture border for unhandled formats
+ r300g: fix texture border color for all texture formats
+ r300g: fix rendering with no vertex elements
+ r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction
+ r300g: fix texture border color once again
+ r300g: fix texture swizzling with compressed textures on r400-r500
+ r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
+ mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
+ st/mesa: initialize key in st_vp_varient
+ r300/compiler: fix swizzle lowering with a presubtract source operand
+ r300g: fix rendering with a vertex attrib having a zero stride
+ ir_to_mesa: Add support for conditional discards.
+ r300g: finally fix the texture corruption on r3xx-r4xx
+ mesa: fix texel store functions for some float formats
+ r300/compiler: disable the rename_regs pass for loops
+
+
+Mario Kleiner (1):
+
+ mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.
+
+
+Peter Clifton (1):
+
+ intel: Fix emit_linear_blit to use DWORD aligned width blits
+
+
+Robert Hooker (2):
+
+ intel: Add a new B43 pci id.
+ egl_dri2: Add missing intel chip ids.
+
+
+Roland Scheidegger (1):
+
+ r200: fix r200 large points
+
+
+Thomas Hellstrom (17):
+
+ st/xorg: Don't try to use option values before processing options
+ xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers
+ st/xorg: Add a customizer option to get rid of annoying cursor update flicker
+ xorg/vmwgfx: Don't hide HW cursors when updating them
+ st/xorg: Don't try to remove invalid fbs
+ st/xorg: Fix typo
+ st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments
+ st/xorg: Fix compilation errors for Xservers compiled without Composite
+ st/xorg: Don't use deprecated x*alloc / xfree functions
+ xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions
+ st/xorg: Fix compilation for Xservers >= 1.10
+ mesa: Make sure we have the talloc cflags when using the talloc headers
+ egl: Add an include for size_t
+ mesa: Add talloc includes for gles
+ st/egl: Fix build for include files in nonstandard places
+ svga/drm: Optionally resolve calls to powf during link-time
+ gallium/targets: Trivial crosscompiling fix
+
+
+Tom Stellard (7):
+
+ r300/compiler: Make sure presubtract sources use supported swizzles
+ r300/compiler: Fix register allocator's handling of loops
+ r300/compiler: Fix instruction scheduling within IF blocks
+ r300/compiler: Use zero as the register index for unused sources
+ r300/compiler: Ignore alpha dest register when replicating the result
+ r300/compiler: Use correct swizzles for all presubtract sources
+ r300/compiler: Don't allow presubtract sources to be remapped twice
+
+
+Vinson Lee (1):
+
+ glsl: Fix 'control reaches end of non-void function' warning.
+
+
+richard (1):
+
+ r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.
+
+
+
+
--
2.30.2