From 4794fbc86e3f2cb9e02747894655c9e4432c2738 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Thu, 16 Nov 2017 04:32:33 +0100 Subject: [PATCH] mesa: reduce the size of gl_program_parameter 40 -> 24 bytes, which includes the gl_state_index16 change. Reviewed-by: Brian Paul --- src/mesa/program/prog_parameter.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mesa/program/prog_parameter.h b/src/mesa/program/prog_parameter.h index ce5d2cbaabc..41b3fe838a8 100644 --- a/src/mesa/program/prog_parameter.h +++ b/src/mesa/program/prog_parameter.h @@ -60,15 +60,15 @@ typedef union gl_constant_value struct gl_program_parameter { const char *Name; /**< Null-terminated string */ - gl_register_file Type; /**< PROGRAM_CONSTANT or STATE_VAR */ - GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */ + gl_register_file Type:16; /**< PROGRAM_CONSTANT or STATE_VAR */ + GLenum16 DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */ /** * Number of components (1..4), or more. * If the number of components is greater than 4, * this parameter is part of a larger uniform like a GLSL matrix or array. * The next program parameter's Size will be Size-4 of this parameter. */ - GLuint Size; + GLushort Size; /** * A sequence of STATE_* tokens and integers to identify GL state. */ -- 2.30.2