From 47e2a57fe955c04763c979ff4ca61c6867fa05bb Mon Sep 17 00:00:00 2001 From: Jordan Justen Date: Wed, 18 May 2016 12:04:03 -0700 Subject: [PATCH] i965/compute: Fix uniform init issue when SIMD8 is skipped In d8347f12ead89c5a58f69ce9283a54ac8487159c, we added support for skipping SIMD8 generation when the program local size is too large for SIMD8 to be usable. This change was missed in that commit. This bug would impact gen7 platforms when the compute shader local size is greater than 512, and gen8 platforms when the local size is greater than 448. Signed-off-by: Jordan Justen Reviewed-by: Kenneth Graunke --- src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index e7e0ee12b90..954bfab8575 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -181,7 +181,7 @@ fs_visitor::nir_setup_outputs() void fs_visitor::nir_setup_uniforms() { - if (dispatch_width != 8) + if (dispatch_width != min_dispatch_width) return; uniforms = nir->num_uniforms / 4; -- 2.30.2