From 47e33a27dfabd752dbd3ff5fbb9ba9ba32976ebe Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 8 May 2007 10:51:44 +1000 Subject: [PATCH] miniglx: fixup use of create windows x and y coordinates This makes miniglx take not of the x and y from XCreateWindow --- src/glx/mini/miniglx.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/glx/mini/miniglx.c b/src/glx/mini/miniglx.c index ce45d374646..71a0658eae3 100644 --- a/src/glx/mini/miniglx.c +++ b/src/glx/mini/miniglx.c @@ -1528,8 +1528,8 @@ XCreateWindow( Display *dpy, Window parent, int x, int y, } /* init other per-window fields */ - win->x = 0; - win->y = 0; + win->x = x; + win->y = y; win->w = width; win->h = height; win->visual = visual; /* ptr assignment */ @@ -1537,7 +1537,7 @@ XCreateWindow( Display *dpy, Window parent, int x, int y, win->bytesPerPixel = dpy->driverContext.cpp; win->rowStride = dpy->driverContext.shared.virtualWidth * win->bytesPerPixel; win->size = win->rowStride * height; - win->frontStart = dpy->driverContext.FBAddress; + win->frontStart = dpy->driverContext.FBAddress + (win->rowStride * win->x) + (win->y * win->bytesPerPixel); win->frontBottom = (GLubyte *) win->frontStart + (height-1) * win->rowStride; /* This is incorrect: the hardware driver could put the backbuffer -- 2.30.2