From 483a7916d1c93d1edf125dc671dcfbff42a9fc5e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 7 Aug 2009 14:51:59 -0600 Subject: [PATCH] mesa: update framebuffer status as needed in _mesa_source/dest_buffer_exists() --- src/mesa/main/framebuffer.c | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 9d9c4217a6c..dc79b8ca61a 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -827,8 +827,10 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format) { const struct gl_renderbuffer_attachment *att = ctx->ReadBuffer->Attachment; - /* state validation should have already been done */ - ASSERT(ctx->NewState == 0x0); + /* If we don't know the framebuffer status, update it now */ + if (ctx->ReadBuffer->_Status == 0) { + _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer); + } if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { return GL_FALSE; @@ -898,8 +900,10 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format) { const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; - /* state validation should have already been done */ - ASSERT(ctx->NewState == 0x0); + /* If we don't know the framebuffer status, update it now */ + if (ctx->DrawBuffer->_Status == 0) { + _mesa_test_framebuffer_completeness(ctx, ctx->DrawBuffer); + } if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { return GL_FALSE; -- 2.30.2