From 48d895aa4b2475ef0af234b832d92d0ac4a47761 Mon Sep 17 00:00:00 2001 From: Patrick Rudolph Date: Wed, 13 May 2015 19:43:04 +0200 Subject: [PATCH] st/nine: Return NULL pointer in lock error cases Tests showed, that in case of errors, the pBits pointer is set to NULL. The pBits field isn't set to NULL in case of an already locked object. Reviewed-by: Axel Davy Signed-off-by: Patrick Rudolph --- src/gallium/state_trackers/nine/surface9.c | 11 +++++++---- src/gallium/state_trackers/nine/volume9.c | 10 +++++++--- 2 files changed, 14 insertions(+), 7 deletions(-) diff --git a/src/gallium/state_trackers/nine/surface9.c b/src/gallium/state_trackers/nine/surface9.c index d20e62a897f..78c29ca5a81 100644 --- a/src/gallium/state_trackers/nine/surface9.c +++ b/src/gallium/state_trackers/nine/surface9.c @@ -323,6 +323,13 @@ NineSurface9_LockRect( struct NineSurface9 *This, nine_D3DLOCK_to_str(Flags)); NineSurface9_Dump(This); + /* check if it's already locked */ + user_assert(This->lock_count == 0, D3DERR_INVALIDCALL); + + /* set pBits to NULL after lock_count check */ + user_assert(pLockedRect, E_POINTER); + pLockedRect->pBits = NULL; + #ifdef NINE_STRICT user_assert(This->base.pool != D3DPOOL_DEFAULT || (resource && (resource->flags & NINE_RESOURCE_FLAG_LOCKABLE)), @@ -337,10 +344,6 @@ NineSurface9_LockRect( struct NineSurface9 *This, user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)), D3DERR_INVALIDCALL); - /* check if it's already locked */ - user_assert(This->lock_count == 0, D3DERR_INVALIDCALL); - user_assert(pLockedRect, E_POINTER); - user_assert(This->desc.MultiSampleType == D3DMULTISAMPLE_NONE, D3DERR_INVALIDCALL); diff --git a/src/gallium/state_trackers/nine/volume9.c b/src/gallium/state_trackers/nine/volume9.c index 549554843f9..63111037d9d 100644 --- a/src/gallium/state_trackers/nine/volume9.c +++ b/src/gallium/state_trackers/nine/volume9.c @@ -231,15 +231,19 @@ NineVolume9_LockBox( struct NineVolume9 *This, pBox ? pBox->Front : 0, pBox ? pBox->Back : 0, nine_D3DLOCK_to_str(Flags)); + /* check if it's already locked */ + user_assert(This->lock_count == 0, D3DERR_INVALIDCALL); + + /* set pBits to NULL after lock_count check */ + user_assert(pLockedVolume, E_POINTER); + pLockedVolume->pBits = NULL; + user_assert(This->desc.Pool != D3DPOOL_DEFAULT || (This->desc.Usage & D3DUSAGE_DYNAMIC), D3DERR_INVALIDCALL); user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)), D3DERR_INVALIDCALL); - user_assert(This->lock_count == 0, D3DERR_INVALIDCALL); - user_assert(pLockedVolume, E_POINTER); - if (pBox && This->desc.Pool == D3DPOOL_DEFAULT && util_format_is_compressed(This->info.format)) { const unsigned w = util_format_get_blockwidth(This->info.format); -- 2.30.2