From 49397a3c840b38f8c65705dd05d642c0beb4dea9 Mon Sep 17 00:00:00 2001 From: Karol Herbst Date: Sat, 9 Feb 2019 01:22:27 +0100 Subject: [PATCH] glsl_type: initialize offset and location to -1 for glsl_struct_field Signed-off-by: Karol Herbst Reviewed-by: Jason Ekstrand --- src/compiler/glsl_types.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h index bf9be0f48fb..934dc479998 100644 --- a/src/compiler/glsl_types.h +++ b/src/compiler/glsl_types.h @@ -1083,7 +1083,7 @@ struct glsl_struct_field { unsigned implicit_sized_array:1; #ifdef __cplusplus glsl_struct_field(const struct glsl_type *_type, const char *_name) - : type(_type), name(_name), location(-1), offset(0), xfb_buffer(0), + : type(_type), name(_name), location(-1), offset(-1), xfb_buffer(0), xfb_stride(0), interpolation(0), centroid(0), sample(0), matrix_layout(GLSL_MATRIX_LAYOUT_INHERITED), patch(0), precision(GLSL_PRECISION_NONE), memory_read_only(0), @@ -1095,7 +1095,7 @@ struct glsl_struct_field { } glsl_struct_field() - : type(NULL), name(NULL), location(0), offset(0), xfb_buffer(0), + : type(NULL), name(NULL), location(-1), offset(-1), xfb_buffer(0), xfb_stride(0), interpolation(0), centroid(0), sample(0), matrix_layout(0), patch(0), precision(0), memory_read_only(0), -- 2.30.2