From 4990e7e9fb6d64f5e4c23915767e5cea32c02965 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 3 Aug 2011 18:29:36 -0700 Subject: [PATCH] radeon: Fix flushing before writing a teximage's BO when !t->bo. Before, if we ended up here without a BO for our image, but did choose a miptree that had active rendering in the command buffer, our teximage data would jump ahead of the rendering using the old texture contents. This showed up as breakage in gen-teximage and friends in the following commit. Reviewed-by: Ian Romanick --- src/mesa/drivers/dri/radeon/radeon_texture.c | 24 ++++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index ce0df32bfe4..ad7e4c146a4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -787,18 +787,6 @@ static void radeon_teximage( radeon_print(RADEON_TEXTURE, RADEON_NORMAL, "%s %dd: texObj %p, texImage %p, face %d, level %d\n", __func__, dims, texObj, texImage, face, level); - { - struct radeon_bo *bo; - bo = !image->mt ? image->bo : image->mt->bo; - if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { - radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, - "%s Calling teximage for texture that is " - "queued for GPU processing.\n", - __func__); - radeon_firevertices(rmesa); - } - } - t->validated = GL_FALSE; @@ -820,6 +808,18 @@ static void radeon_teximage( } } + { + struct radeon_bo *bo; + bo = !image->mt ? image->bo : image->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { + radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, + "%s Calling teximage for texture that is " + "queued for GPU processing.\n", + __func__); + radeon_firevertices(rmesa); + } + } + /* Upload texture image; note that the spec allows pixels to be NULL */ if (compressed) { pixels = _mesa_validate_pbo_compressed_teximage( -- 2.30.2