From 4a5cff24d77df6070656b501514d8c304fdbabdf Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Wed, 16 Dec 2015 00:56:39 -0800 Subject: [PATCH] glsl: Remove inverse() from GLSL 1.20 and 1.30. I apparently regressed this when rewriting the built-ins using ir_builder, in 76d2f73643f. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93387 Signed-off-by: Kenneth Graunke Reviewed-by: Ilia Mirkin Reviewed-by: Matt Turner --- src/glsl/builtin_functions.cpp | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp index 9973a763087..0e79a89bff8 100644 --- a/src/glsl/builtin_functions.cpp +++ b/src/glsl/builtin_functions.cpp @@ -135,6 +135,12 @@ v140(const _mesa_glsl_parse_state *state) return state->is_version(140, 0); } +static bool +v140_or_es3(const _mesa_glsl_parse_state *state) +{ + return state->is_version(140, 300); +} + static bool v400_fs_only(const _mesa_glsl_parse_state *state) { @@ -1438,9 +1444,9 @@ builtin_builder::create_builtins() NULL); add_function("inverse", - _inverse_mat2(v120, glsl_type::mat2_type), - _inverse_mat3(v120, glsl_type::mat3_type), - _inverse_mat4(v120, glsl_type::mat4_type), + _inverse_mat2(v140_or_es3, glsl_type::mat2_type), + _inverse_mat3(v140_or_es3, glsl_type::mat3_type), + _inverse_mat4(v140_or_es3, glsl_type::mat4_type), _inverse_mat2(fp64, glsl_type::dmat2_type), _inverse_mat3(fp64, glsl_type::dmat3_type), _inverse_mat4(fp64, glsl_type::dmat4_type), -- 2.30.2