From 4b20ad7559271a7785193094a3f110ef78e65253 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Wed, 11 Aug 2010 15:11:37 +0200 Subject: [PATCH] util: copy the u_staging commit message to the code --- src/gallium/auxiliary/util/u_staging.h | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/src/gallium/auxiliary/util/u_staging.h b/src/gallium/auxiliary/util/u_staging.h index f5976dadb15..602faa2971d 100644 --- a/src/gallium/auxiliary/util/u_staging.h +++ b/src/gallium/auxiliary/util/u_staging.h @@ -1,4 +1,12 @@ -/* Implement transfers using staging resources like in DirectX 10/11 */ +/* Direct3D 10/11 has no concept of transfers. Applications instead + * create resources with a STAGING or DYNAMIC usage, copy between them + * and the real resource and use Map to map the STAGING/DYNAMIC resource. + * + * This util module allows to implement Gallium drivers as a Direct3D + * driver would be implemented: transfers allocate a resource with + * PIPE_USAGE_STAGING, and copy the data between it and the real resource + * with resource_copy_region. + */ #ifndef U_STAGING_H #define U_STAGING_H -- 2.30.2