From 4c35e3259493690850d292f819457a9a2bbe0abd Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Thu, 23 Jan 2014 17:43:16 +0000 Subject: [PATCH] glsl: s/_NDEBUG/NDEBUG/ The former symbol is never defined within mesa. Based on the code it seems that the original intent was to use NDEBUG. Signed-off-by: Emil Velikov Reviewed-by: Kenneth Graunke Reviewed-by: Ian Romanick --- src/glsl/ir.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 19e8383b234..e266328b204 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -471,7 +471,7 @@ public: void reinit_interface_type(const struct glsl_type *type) { if (this->max_ifc_array_access != NULL) { -#ifndef _NDEBUG +#ifndef NDEBUG /* Redeclaring gl_PerVertex is only allowed if none of the built-ins * it defines have been accessed yet; so it's safe to throw away the * old max_ifc_array_access pointer, since all of its values are -- 2.30.2