From 4c70f276bc043f5d1a7647b8fbbb41100e051e69 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 3 Apr 2019 12:39:54 -0700 Subject: [PATCH] v3d: Don't try to use the TFU blit path if a scissor is enabled. We'll need to do a render-based blit for scissors, since the TFU (as seen in this conditional) can only update a whole surface. Fixes: 976ea90bdca2 ("v3d: Add support for using the TFU to do some blits.") Fixes piglit fbo-scissor-blit. --- src/gallium/drivers/v3d/v3d_blit.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/v3d/v3d_blit.c b/src/gallium/drivers/v3d/v3d_blit.c index 2f36bdd46e3..d42e8fd0e69 100644 --- a/src/gallium/drivers/v3d/v3d_blit.c +++ b/src/gallium/drivers/v3d/v3d_blit.c @@ -491,7 +491,8 @@ v3d_tfu_blit(struct pipe_context *pctx, const struct pipe_blit_info *info) if ((info->mask & PIPE_MASK_RGBA) == 0) return false; - if (info->dst.box.x != 0 || + if (info->scissor_enable || + info->dst.box.x != 0 || info->dst.box.y != 0 || info->dst.box.width != dst_width || info->dst.box.height != dst_height || -- 2.30.2