From 4ce2d87cf6bd06104caa4dc3a30baf996b9ff08c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 19 Mar 2000 01:13:13 +0000 Subject: [PATCH] updated for Mesa 3.3 --- src/mesa/drivers/beos/GLView.cpp | 67 ++++++++++++++++++++++---------- 1 file changed, 46 insertions(+), 21 deletions(-) diff --git a/src/mesa/drivers/beos/GLView.cpp b/src/mesa/drivers/beos/GLView.cpp index 4332f97b205..45ed1b49cea 100644 --- a/src/mesa/drivers/beos/GLView.cpp +++ b/src/mesa/drivers/beos/GLView.cpp @@ -1,4 +1,4 @@ -/* $Id: GLView.cpp,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ +/* $Id: GLView.cpp,v 1.2 2000/03/19 01:13:13 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -27,8 +27,11 @@ /* * $Log: GLView.cpp,v $ - * Revision 1.1 1999/08/19 00:55:41 jtg - * Initial revision + * Revision 1.2 2000/03/19 01:13:13 brianp + * updated for Mesa 3.3 + * + * Revision 1.1.1.1 1999/08/19 00:55:41 jtg + * Imported sources * * Revision 1.7 1999/03/28 21:08:17 brianp * updated SetBuffer driver function @@ -107,16 +110,19 @@ private: static void ClearIndex(GLcontext *ctx, GLuint index); static void ClearColor(GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a); - static GLbitfield ClearFront(GLcontext *ctx, GLbitfield mask, + static GLbitfield Clear(GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height); - static GLbitfield ClearBack(GLcontext *ctx, GLbitfield mask, - GLboolean all, GLint x, GLint y, - GLint width, GLint height); + static void ClearFront(GLcontext *ctx, GLboolean all, GLint x, GLint y, + GLint width, GLint height); + static void ClearBack(GLcontext *ctx, GLboolean all, GLint x, GLint y, + GLint width, GLint height); static void Index(GLcontext *ctx, GLuint index); static void Color(GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a); - static GLboolean SetBuffer(GLcontext *ctx, GLenum mode); + static GLboolean SetDrawBuffer(GLcontext *ctx, GLenum mode); + static void SetReadBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, + GLenum mode); static void GetBufferSize(GLcontext *ctgx, GLuint *width, GLuint *height); static const GLubyte *GetString(GLcontext *ctx, GLenum name); @@ -289,17 +295,18 @@ void AuxInfo::UpdateState( GLcontext *ctx ) assert(aux->mContext == ctx ); ctx->Driver.UpdateState = AuxInfo::UpdateState; - ctx->Driver.SetBuffer = AuxInfo::SetBuffer; + ctx->Driver.SetDrawBuffer = AuxInfo::SetDrawBuffer; + ctx->Driver.SetReadBuffer = AuxInfo::SetReadBuffer; ctx->Driver.Color = AuxInfo::Color; ctx->Driver.Index = AuxInfo::Index; ctx->Driver.ClearIndex = AuxInfo::ClearIndex; ctx->Driver.ClearColor = AuxInfo::ClearColor; ctx->Driver.GetBufferSize = AuxInfo::GetBufferSize; ctx->Driver.GetString = AuxInfo::GetString; + ctx->Driver.Clear = AuxInfo::Clear; if (ctx->Color.DrawBuffer == GL_FRONT) { /* read/write front buffer */ - ctx->Driver.Clear = AuxInfo::ClearFront; ctx->Driver.WriteRGBASpan = AuxInfo::WriteRGBASpanFront; ctx->Driver.WriteRGBSpan = AuxInfo::WriteRGBSpanFront; ctx->Driver.WriteRGBAPixels = AuxInfo::WriteRGBAPixelsFront; @@ -317,7 +324,6 @@ void AuxInfo::UpdateState( GLcontext *ctx ) } else { /* read/write back buffer */ - ctx->Driver.Clear = AuxInfo::ClearBack; ctx->Driver.WriteRGBASpan = AuxInfo::WriteRGBASpanBack; ctx->Driver.WriteRGBSpan = AuxInfo::WriteRGBSpanBack; ctx->Driver.WriteRGBAPixels = AuxInfo::WriteRGBAPixelsBack; @@ -355,9 +361,21 @@ void AuxInfo::ClearColor(GLcontext *ctx, GLubyte r, GLubyte g, } -GLbitfield AuxInfo::ClearFront(GLcontext *ctx, GLbitfield mask, +GLbitfield AuxInfo::Clear(GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height) +{ + if (mask & DD_FRONT_LEFT_BIT) + ClearFront(ctx, all, x, y, width, height); + if (mask & DD_BACK_LEFT_BIT) + ClearBack(ctx, all, x, y, width, height); + return mask & ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT); +} + + +void AuxInfo::ClearFront(GLcontext *ctx, + GLboolean all, GLint x, GLint y, + GLint width, GLint height) { AuxInfo *aux = (AuxInfo *) ctx->DriverCtx; BGLView *bglview = aux->mBGLView; @@ -394,14 +412,12 @@ GLbitfield AuxInfo::ClearFront(GLcontext *ctx, GLbitfield mask, aux->mColor[BE_GCOMP], aux->mColor[BE_BCOMP], aux->mColor[BE_ACOMP]); - - return mask & (~GL_COLOR_BUFFER_BIT); } -GLbitfield AuxInfo::ClearBack(GLcontext *ctx, GLbitfield mask, - GLboolean all, GLint x, GLint y, - GLint width, GLint height) +void AuxInfo::ClearBack(GLcontext *ctx, + GLboolean all, GLint x, GLint y, + GLint width, GLint height) { AuxInfo *aux = (AuxInfo *) ctx->DriverCtx; BGLView *bglview = aux->mBGLView; @@ -433,8 +449,6 @@ GLbitfield AuxInfo::ClearBack(GLcontext *ctx, GLbitfield mask, start += aux->mWidth; } } - - return mask & (~GL_COLOR_BUFFER_BIT); } @@ -461,7 +475,7 @@ void AuxInfo::Color(GLcontext *ctx, GLubyte r, GLubyte g, bglview->SetLowColor(r, g, b, a); } -GLboolean AuxInfo::SetBuffer(GLcontext *ctx, GLenum buffer) +GLboolean AuxInfo::SetDrawBuffer(GLcontext *ctx, GLenum buffer) { if (buffer == GL_FRONT_LEFT) return GL_TRUE; @@ -471,6 +485,12 @@ GLboolean AuxInfo::SetBuffer(GLcontext *ctx, GLenum buffer) return GL_FALSE; } +void AuxInfo::SetReadBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, + GLenum buffer) +{ + /* XXX to do */ +} + void AuxInfo::GetBufferSize(GLcontext *ctx, GLuint *width, GLuint *height) { @@ -994,7 +1014,12 @@ BGLView::BGLView(BRect rect, char *name, red, green, blue, alpha); // create core framebuffer - GLframebuffer *buffer = gl_create_framebuffer(visual); + GLframebuffer *buffer = gl_create_framebuffer(visual, + depth > 0 ? GL_TRUE : GL_FALSE, + stencil > 0 ? GL_TRUE: GL_FALSE, + accum > 0 ? GL_TRUE : GL_FALSE, + alphaFlag + ); // create core context const GLboolean direct = GL_TRUE; -- 2.30.2