From 4d3ab19abfc262070ff82443bf28fb8b8a616e18 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Jun 2006 20:22:30 +0000 Subject: [PATCH] document MESA_TEX/TNL_PROG env vars --- docs/envvars.html | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/docs/envvars.html b/docs/envvars.html index 6520befaaab..7b64dc9fefe 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -20,6 +20,11 @@ Mesa supports the following environment variables: If the value of MESA_DEBUG is "FP" floating point arithmetic errors will generate exceptions.
  • MESA_NO_DITHER - if set, disables dithering, overriding glEnable(GL_DITHER) +
  • MESA_TEX_PROG - if set, implement conventional texture env modes with +fragment programs (intended for developers only) +
  • MESA_TNL_PROG - if set, implement conventional vertex transformation +operations with vertex programs (intended for developers only). +Setting this variable automatically sets the MESA_TEX_PROG variable as well.

    -- 2.30.2