From 4d3b8318a714c470d12636a41b08bd60688f6c3b Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Wed, 1 Jun 2016 18:29:09 -0700 Subject: [PATCH] nir/info: Get rid of uses_interp_var_at_offset We were using this briefly in the i965 driver to trigger recompiles but we haven't been using it since we switched to the NIR y-transform lowering pass. Signed-off-by: Jason Ekstrand Reviewed-by: Kenneth Graunke --- src/compiler/glsl/glsl_to_nir.cpp | 3 --- src/compiler/nir/nir.h | 3 --- src/compiler/nir/nir_gather_info.c | 4 ---- 3 files changed, 10 deletions(-) diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp index 63a2cfdb8b9..daf237eee6b 100644 --- a/src/compiler/glsl/glsl_to_nir.cpp +++ b/src/compiler/glsl/glsl_to_nir.cpp @@ -1284,9 +1284,6 @@ nir_visitor::visit(ir_expression *ir) intrin->intrinsic == nir_intrinsic_interp_var_at_sample) intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1])); - if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset) - shader->info.uses_interp_var_at_offset = true; - unsigned bit_size = glsl_get_bit_size(deref->type); add_instr(&intrin->instr, deref->type->vector_elements, bit_size); diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 3f9309c04dd..ec7b0c7726d 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -1723,9 +1723,6 @@ typedef struct nir_shader_info { /* Whether or not this shader ever uses textureGather() */ bool uses_texture_gather; - /** Whether or not this shader uses nir_intrinsic_interp_var_at_offset */ - bool uses_interp_var_at_offset; - /* Whether or not this shader uses the gl_ClipDistance output */ bool uses_clip_distance_out; diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c index 15a9a4f08b4..2d6efd55a68 100644 --- a/src/compiler/nir/nir_gather_info.c +++ b/src/compiler/nir/nir_gather_info.c @@ -57,10 +57,6 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader) shader->info.gs.uses_end_primitive = 1; break; - case nir_intrinsic_interp_var_at_offset: - shader->info.uses_interp_var_at_offset = 1; - break; - default: break; } -- 2.30.2