From 4d79f2c4a2ef87595558051b3bdaeb54b4bd0339 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 11 Oct 2007 09:48:06 -0600 Subject: [PATCH] streamline st_draw_vbo() a bit more, free user-space buffers at end --- src/mesa/state_tracker/st_draw.c | 76 ++++++++++++++------------------ 1 file changed, 32 insertions(+), 44 deletions(-) diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index bfaa352fdcc..f8a3440bc9d 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -200,9 +200,11 @@ st_draw_vbo(GLcontext *ctx, struct pipe_winsys *winsys = pipe->winsys; const struct st_vertex_program *vp; const struct pipe_shader_state *vs; - const unsigned attr0_offset = (unsigned) arrays[0]->Ptr; - GLboolean needDefaultAttribs = GL_FALSE; GLuint attr; + struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; + + /* sanity check for pointer arithmetic below */ + assert(sizeof(arrays[0]->Ptr[0]) == 1); st_validate_state(ctx->st); @@ -210,41 +212,26 @@ st_draw_vbo(GLcontext *ctx, vp = ctx->st->vp; vs = &ctx->st->state.vs->state; - /* loop over TGSI shader inputs */ + /* loop over TGSI shader inputs to determine vertex buffer + * and attribute info + */ for (attr = 0; attr < vs->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; - - struct pipe_vertex_buffer vbuffer; struct pipe_vertex_element velement; - vbuffer.buffer = NULL; - vbuffer.pitch = 0; - velement.src_offset = 0; - velement.vertex_buffer_index = 0; - velement.src_format = 0; - if (bufobj && bufobj->Name) { - /* attribute data is in a VBO */ - struct st_buffer_object *stobj = st_buffer_object(bufobj); - /* Recall that for VBOs, the gl_client_array->Ptr field is + /* Attribute data is in a VBO. + * Recall that for VBOs, the gl_client_array->Ptr field is * really an offset from the start of the VBO, not a pointer. */ - unsigned offset = (unsigned) arrays[mesaAttr]->Ptr; - + struct st_buffer_object *stobj = st_buffer_object(bufobj); assert(stobj->buffer); - vbuffer.buffer = stobj->buffer; - vbuffer.buffer_offset = attr0_offset; /* in bytes */ - vbuffer.pitch = arrays[mesaAttr]->StrideB; /* in bytes */ - vbuffer.max_index = 0; /* need this? */ - - velement.src_offset = offset - attr0_offset; /* bytes */ - velement.vertex_buffer_index = attr; - velement.dst_offset = 0; /* need this? */ - velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type, - arrays[mesaAttr]->Size); - assert(velement.src_format); + vbuffer[attr].buffer = NULL; + winsys->buffer_reference(winsys, &vbuffer[attr].buffer, stobj->buffer); + vbuffer[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ + velement.src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; } else { /* attribute data is in user-space memory, not a VBO */ @@ -253,32 +240,28 @@ st_draw_vbo(GLcontext *ctx, * (max_index + 1)); /* wrap user data */ - vbuffer.buffer + vbuffer[attr].buffer = winsys->user_buffer_create(winsys, (void *) arrays[mesaAttr]->Ptr, bytes); - - /* XXX need to deref/free this buffer.vbuffer after drawing! */ - - vbuffer.buffer_offset = 0; - vbuffer.pitch = arrays[mesaAttr]->StrideB; /* in bytes */ - vbuffer.max_index = 0; /* need this? */ - + vbuffer[attr].buffer_offset = 0; velement.src_offset = 0; - velement.vertex_buffer_index = attr; - velement.dst_offset = 0; /* need this? */ - velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type, - arrays[mesaAttr]->Size); } - pipe->set_vertex_buffer(pipe, attr, &vbuffer); + /* common-case setup */ + vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */ + vbuffer[attr].max_index = 0; /* need this? */ + velement.vertex_buffer_index = attr; + velement.dst_offset = 0; /* need this? */ + velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type, + arrays[mesaAttr]->Size); + assert(velement.src_format); + + /* tell pipe about this attribute */ + pipe->set_vertex_buffer(pipe, attr, &vbuffer[attr]); pipe->set_vertex_element(pipe, attr, &velement); } - if (needDefaultAttribs) { - update_default_attribs_buffer(ctx); - } - /* do actual drawing */ if (ib) { @@ -326,6 +309,11 @@ st_draw_vbo(GLcontext *ctx, pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count); } } + + /* unreference buffers (frees wrapped user-space buffer objects) */ + for (attr = 0; attr < vs->num_inputs; attr++) { + winsys->buffer_reference(winsys, &vbuffer[attr].buffer, NULL); + } } -- 2.30.2