From 4ded964fed944e76e5c1aef149839567513e5909 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Thu, 20 Jul 2017 11:09:16 +0200 Subject: [PATCH] mesa: add end_conditional_render() render Signed-off-by: Samuel Pitoiset Reviewed-by: Timothy Arceri --- src/mesa/main/condrender.c | 21 ++++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-) diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c index 24a7f4b6945..051cd8f9629 100644 --- a/src/mesa/main/condrender.c +++ b/src/mesa/main/condrender.c @@ -133,23 +133,30 @@ _mesa_BeginConditionalRender(GLuint queryId, GLenum mode) } +static void +end_conditional_render(struct gl_context *ctx) +{ + FLUSH_VERTICES(ctx, 0x0); + + if (ctx->Driver.EndConditionalRender) + ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery); + + ctx->Query.CondRenderQuery = NULL; + ctx->Query.CondRenderMode = GL_NONE; +} + + void APIENTRY _mesa_EndConditionalRender(void) { GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0x0); - if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) { _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()"); return; } - if (ctx->Driver.EndConditionalRender) - ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery); - - ctx->Query.CondRenderQuery = NULL; - ctx->Query.CondRenderMode = GL_NONE; + end_conditional_render(ctx); } -- 2.30.2