From 4e46af0195f7f9000ee0633685756d26f745499a Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Mon, 16 Mar 2015 23:19:17 +0100 Subject: [PATCH] docs/GL3: don't list swrast Let's face it: This driver is unlikely to get more love. Reviewed-by: Ilia Mirkin --- docs/GL3.txt | 42 +++++++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/docs/GL3.txt b/docs/GL3.txt index 1ca45020dc9..bd17743615b 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -21,21 +21,21 @@ Feature Status GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe glBindFragDataLocation, glGetFragDataLocation DONE - Conditional rendering (GL_NV_conditional_render) DONE (swrast) - Map buffer subranges (GL_ARB_map_buffer_range) DONE (swrast) + Conditional rendering (GL_NV_conditional_render) DONE () + Map buffer subranges (GL_ARB_map_buffer_range) DONE () Clamping controls (GL_ARB_color_buffer_float) DONE () Float textures, renderbuffers (GL_ARB_texture_float) DONE () GL_EXT_packed_float DONE () - GL_EXT_texture_shared_exponent DONE (swrast) + GL_EXT_texture_shared_exponent DONE () Float depth buffers (GL_ARB_depth_buffer_float) DONE () - Framebuffer objects (GL_ARB_framebuffer_object) DONE (swrast) + Framebuffer objects (GL_ARB_framebuffer_object) DONE () GL_ARB_half_float_pixel DONE (all drivers) - GL_ARB_half_float_vertex DONE (swrast) + GL_ARB_half_float_vertex DONE () GL_EXT_texture_integer DONE () GL_EXT_texture_array DONE () - Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast) - GL_EXT_texture_compression_rgtc DONE (swrast) - GL_ARB_texture_rg DONE (swrast) + Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE () + GL_EXT_texture_compression_rgtc DONE () + GL_ARB_texture_rg DONE () Transform feedback (GL_EXT_transform_feedback) DONE () Vertex array objects (GL_ARB_vertex_array_object) DONE () sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE () @@ -53,13 +53,13 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe Forward compatible context support/deprecations DONE () - Instanced drawing (GL_ARB_draw_instanced) DONE (swrast) - Buffer copying (GL_ARB_copy_buffer) DONE (swrast) + Instanced drawing (GL_ARB_draw_instanced) DONE () + Buffer copying (GL_ARB_copy_buffer) DONE () Primitive restart (GL_NV_primitive_restart) DONE () 16 vertex texture image units DONE () Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts () - Rectangular textures (GL_ARB_texture_rectangle) DONE (swrast) - Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (swrast) + Rectangular textures (GL_ARB_texture_rectangle) DONE () + Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE () Signed normalized textures (GL_EXT_texture_snorm) DONE () @@ -67,14 +67,14 @@ GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft Core/compatibility profiles DONE Geometry shaders DONE () - BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (swrast) - Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (swrast) - Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast) - Provoking vertex (GL_ARB_provoking_vertex) DONE (swrast) + BGRA vertex order (GL_ARB_vertex_array_bgra) DONE () + Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE () + Frag shader coord (GL_ARB_fragment_coord_conventions) DONE () + Provoking vertex (GL_ARB_provoking_vertex) DONE () Seamless cubemaps (GL_ARB_seamless_cube_map) DONE () Multisample textures (GL_ARB_texture_multisample) DONE () - Frag depth clamp (GL_ARB_depth_clamp) DONE (swrast) - Fence objects (GL_ARB_sync) DONE (swrast) + Frag depth clamp (GL_ARB_depth_clamp) DONE () + Fence objects (GL_ARB_sync) DONE () GLX_ARB_create_context_profile DONE @@ -82,11 +82,11 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL_ARB_blend_func_extended DONE () GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) - GL_ARB_occlusion_query2 DONE (swrast) + GL_ARB_occlusion_query2 DONE () GL_ARB_sampler_objects DONE (all drivers) GL_ARB_shader_bit_encoding DONE () GL_ARB_texture_rgb10_a2ui DONE () - GL_ARB_texture_swizzle DONE (swrast) + GL_ARB_texture_swizzle DONE () GL_ARB_timer_query DONE () GL_ARB_instanced_arrays DONE () GL_ARB_vertex_type_2_10_10_10_rev DONE () @@ -181,7 +181,7 @@ GL 4.4, GLSL 4.40: GL_ARB_enhanced_layouts not started GL_ARB_multi_bind DONE (all drivers) GL_ARB_query_buffer_object not started - GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r600, radeonsi, swrast, llvmpipe, softpipe) + GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_stencil8 not started GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) -- 2.30.2