From 4f67a3f7d3bdeaa8d16d877ce9b277c97bd2f6b4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 3 Apr 2008 12:42:26 -0600 Subject: [PATCH] gallium: use identity viewport fix broken clear_with_quad() path Since bypass_clipping is set and we're specifying quad vertexes in window coords, setup identity viewport. --- src/mesa/state_tracker/st_cb_clear.c | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index ec8d3e10221..0c6f77bc82a 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -271,17 +271,15 @@ clear_with_quad(GLcontext *ctx, #endif #if !TEST_DRAW_PASSTHROUGH - /* viewport state: viewport matching window dims */ + /* viewport state: identity since we're drawing in window coords */ { - const float width = ctx->DrawBuffer->Width; - const float height = ctx->DrawBuffer->Height; struct pipe_viewport_state vp; - vp.scale[0] = 0.5 * width; - vp.scale[1] = -0.5 * height; + vp.scale[0] = 1.0; + vp.scale[1] = 1.0; vp.scale[2] = 1.0; vp.scale[3] = 1.0; - vp.translate[0] = 0.5 * width; - vp.translate[1] = 0.5 * height; + vp.translate[0] = 0.0; + vp.translate[1] = 0.0; vp.translate[2] = 0.0; vp.translate[3] = 0.0; cso_set_viewport(st->cso_context, &vp); -- 2.30.2