From 4fc1da208efa6333ce4fa6836d0348313085d635 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Timur=20Krist=C3=B3f?= Date: Tue, 18 Feb 2020 20:21:20 +0100 Subject: [PATCH] aco: Remove esgs_itemsize from LDS alignment calculation. MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit It was problematic to have it, because some shader stages might not even know about the esgs_itemsize, for example TCS and the merged VS+TCS stages. Signed-off-by: Timur Kristóf Reviewed-by: Rhys Perry Part-of: --- src/amd/compiler/aco_instruction_selection.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/amd/compiler/aco_instruction_selection.cpp b/src/amd/compiler/aco_instruction_selection.cpp index 855021df108..4f6b3aa8190 100644 --- a/src/amd/compiler/aco_instruction_selection.cpp +++ b/src/amd/compiler/aco_instruction_selection.cpp @@ -2886,9 +2886,7 @@ void store_lds(isel_context *ctx, unsigned elem_size_bytes, Temp data, uint32_t unsigned calculate_lds_alignment(isel_context *ctx, unsigned const_offset) { - unsigned itemsize = ctx->program->info->vs.es_info.esgs_itemsize; unsigned align = 16; - align = std::min(align, 1u << (ffs(itemsize) - 1)); if (const_offset) align = std::min(align, 1u << (ffs(const_offset) - 1)); -- 2.30.2