From 50ce6f682da57bbbc7b78e99f9aeb9422b05dd6e Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Wed, 15 Jan 2014 10:08:06 -0800 Subject: [PATCH] mesa: Bump MAX_TEXTURE_IMAGE_UNITS to 32. This allows drivers to optionally support more than 16 texture units. Signed-off-by: Kenneth Graunke Reviewed-by: Matt Turner Reviewed-by: Chris Forbes --- src/mesa/main/config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index aa2b37aafb7..0c1782ad70c 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -121,7 +121,7 @@ * Max number of texture image units. Also determines number of texture * samplers in shaders. */ -#define MAX_TEXTURE_IMAGE_UNITS 16 +#define MAX_TEXTURE_IMAGE_UNITS 32 /** * Larger of MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. -- 2.30.2