From 50d5a36f3575bae38266e2445989c3b672ddbdbf Mon Sep 17 00:00:00 2001 From: Samuel Iglesias Gonsalvez Date: Mon, 5 Oct 2015 11:06:07 +0200 Subject: [PATCH] main: array stride for unsized arrays of arrays are calculated like records Signed-off-by: Samuel Iglesias Gonsalvez Reviewed-by: Timothy Arceri --- src/mesa/main/shader_query.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index 718967605b5..6d73e3bdcf2 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -996,7 +996,7 @@ program_resource_top_level_array_stride(struct gl_shader_program *shProg, const glsl_type *array_type = field->type->fields.array; if (interface->interface_packing != GLSL_INTERFACE_PACKING_STD430) { - if (array_type->is_record()) { + if (array_type->is_record() || array_type->is_array()) { array_stride = array_type->std140_size(row_major); array_stride = glsl_align(array_stride, 16); } else { -- 2.30.2